Ribas J P, Hernández-Moreno J, Díaz-Díaz R, Borges-Hernández P J, Ruiz-Omeñaca J V, Jaqueira A R
Teaching Faculty, Didactics of Languages, Arts and Sports, University of Málaga, Málaga, Spain.
Faculty of Physical Activity and Sport Sciences, Didactics of Corporal Expression, University of Las Palmas de Gran Canaria. Las Palmas de Gran Canaria, Gran Canaria, Spain.
Front Sports Act Living. 2023 Feb 28;5:1123340. doi: 10.3389/fspor.2023.1123340. eCollection 2023.
Does philosopher's stone exist in physical education? It could be said that teaching games for understanding approach (TGfU) keeps turning everything it touches into gold: its presence in the educational centers, its volume of publications, the way of teaching games and sports, its connections with other approaches, its game categories, learning transferable principles of play. But… no, all that glitters is not gold. There are TGfU issues that should be improved. For example, these categories are disconnected from each other because TGfU lacks classification criteria. The "goal of game" is a concept that has been studied, but it has not been applied to physical education. The aim of the article is to show how to deepen the understanding sports and traditional games from the "goal of game", and to propose its applicability to physical education.
The traits of "goal of game" will be identified by investigating two close concepts, "prelusory goal" (formalist philosophy of sport) and "motor-goal" (motor praxeology).
The traits of "goal of game" concept: main-motor-problem, described in the game rules and that the players will try to solve during the game dynamics. The "goal of game" chances: (1) It allows us to understand sports and traditional games based on their internal logic (2) It allows us to classify traditional games and sports based on classification criteria and that can be useful to organize the physical education program; (3) It allows us to deepen the understanding of sporting games and their applicability to physical education: on the one hand, proposing progressively more specific goal of game options and, on the other hand, proposing a network model of intentions of play to understand the game dynamics and to design learning tasks.
The conclusions collect some properties of the "goal of game" concept in order to propose its applicability in physical education students learning: identify and compare the main-motor-problems of the games; solve these problems during the game dynamics; transfer the procedures used to solve other games. The goal(d) of game amazes us; maybe physical education teachers are curious to continue discovering this wonderful treasure.
体育领域中是否存在点金石?可以说,理解式教学游戏法(TGfU)总能将其所触及的一切化为黄金:它在教育中心的存在、出版物的数量、游戏和运动的教学方式、与其他方法的联系、它的游戏类别、可迁移的游戏学习原则。但是……不,并非所有闪光的东西都是金子。TGfU存在一些需要改进的问题。例如,这些类别相互脱节,因为TGfU缺乏分类标准。“游戏目标”是一个已经被研究的概念,但尚未应用于体育教育。本文的目的是展示如何从“游戏目标”深入理解体育和传统游戏,并提出其在体育教育中的适用性。
通过研究两个相近的概念“前游戏目标”(形式主义体育哲学)和“运动目标”(运动行为学)来确定“游戏目标”的特征。
“游戏目标”概念的特征:主要运动问题,在游戏规则中描述,玩家将在游戏动态过程中尝试解决。“游戏目标”的作用:(1)它使我们能够基于体育和传统游戏的内在逻辑来理解它们;(2)它使我们能够根据分类标准对传统游戏和体育进行分类,这有助于组织体育教育课程;(3)它使我们能够深入理解体育游戏及其在体育教育中的适用性:一方面,逐步提出更具体的游戏目标选项,另一方面,提出一个游戏意图网络模型,以理解游戏动态并设计学习任务。
结论总结了“游戏目标”概念的一些特性,以便提出其在体育教育学生学习中的适用性:识别和比较游戏的主要运动问题;在游戏动态过程中解决这些问题;将用于解决其他游戏的程序进行迁移。游戏目标令我们惊叹;也许体育教师会好奇地继续发掘这一奇妙的宝藏。