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棘度和能动性作为人类腹侧视觉皮层的潜在组织原则。

Spikiness and animacy as potential organizing principles of human ventral visual cortex.

机构信息

Department of Psychology, Vanderbilt University, 111 21st Ave S, Nashville, TN 37240, United States.

出版信息

Cereb Cortex. 2023 Jun 20;33(13):8194-8217. doi: 10.1093/cercor/bhad108.

Abstract

Considerable research has been devoted to understanding the fundamental organizing principles of the ventral visual pathway. A recent study revealed a series of 3-4 topographical maps arranged along the macaque inferotemporal (IT) cortex. The maps articulated a two-dimensional space based on the spikiness and animacy of visual objects, with "inanimate-spiky" and "inanimate-stubby" regions of the maps constituting two previously unidentified cortical networks. The goal of our study was to determine whether a similar functional organization might exist in human IT. To address this question, we presented the same object stimuli and images from "classic" object categories (bodies, faces, houses) to humans while recording fMRI activity at 7 Tesla. Contrasts designed to reveal the spikiness-animacy object space evoked extensive significant activation across human IT. However, unlike the macaque, we did not observe a clear sequence of complete maps, and selectivity for the spikiness-animacy space was deeply and mutually entangled with category-selectivity. Instead, we observed multiple new stimulus preferences in category-selective regions, including functional sub-structure related to object spikiness in scene-selective cortex. Taken together, these findings highlight spikiness as a promising organizing principle of human IT and provide new insights into the role of category-selective regions in visual object processing.

摘要

大量研究致力于理解腹侧视觉通路的基本组织原则。最近的一项研究揭示了一系列沿猕猴下颞(IT)皮层排列的 3-4 个地形图谱。这些图谱基于视觉物体的尖锐度和生动性来表达二维空间,图谱的“无生命-尖锐”和“无生命-短粗”区域构成了两个以前未被识别的皮质网络。我们的研究目的是确定类似的功能组织是否可能存在于人类 IT 中。为了解决这个问题,我们向人类呈现了相同的物体刺激和来自“经典”物体类别的图像(身体、面部、房屋),同时在 7 特斯拉下记录 fMRI 活动。旨在揭示尖锐度-生动性物体空间的对比引发了人类 IT 中广泛的显著激活。然而,与猕猴不同的是,我们没有观察到完整图谱的清晰序列,并且对尖锐度-生动性空间的选择性与类别选择性深深地交织在一起。相反,我们在类别选择性区域观察到了多个新的刺激偏好,包括与场景选择性皮层中物体尖锐度相关的功能子结构。总的来说,这些发现突出了尖锐度作为人类 IT 的一个有前途的组织原则,并为类别选择性区域在视觉物体处理中的作用提供了新的见解。

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