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虚拟现实系统在骨创伤手术中的应用。

Application of Virtual Reality Systems in Bone Trauma Procedures.

机构信息

Institute of Anatomy, Faculty of Medicine, University of Ljubljana, Korytkova Ulica 2, 1000 Ljubljana, Slovenia.

Unità Operativa di Radiologia Diagnostica ed Interventistica, IRCCS Istituto Ortopedico Galeazzi, Via Riccardo Galeazzi 4, 20161 Milano, Italy.

出版信息

Medicina (Kaunas). 2023 Mar 14;59(3):562. doi: 10.3390/medicina59030562.

Abstract

: Bone fractures contribute significantly to the global disease and disability burden and are associated with a high and escalating incidence and tremendous economic consequences. The increasingly challenging climate of orthopaedic training and practice re-echoes the established potential of leveraging computer-based reality technologies to support patient-specific simulations for procedural teaching and surgical precision. Unfortunately, despite the recognised potential of virtual reality technologies in orthopaedic surgery, its adoption and integration, particularly in fracture procedures, have lagged behind other surgical specialities. We aimed to review the available virtual reality systems adapted for orthopaedic trauma procedures. : We performed an extensive literature search in Medline (PubMed), Science Direct, SpringerLink, and Google Scholar and presented a narrative synthesis of the state of the art on virtual reality systems for bone trauma procedures. : We categorised existing simulation modalities into those for fracture fixation techniques, drilling procedures, and prosthetic design and implantation and described the important technical features, as well as their clinical validity and applications. : Over the past decade, an increasing number of high- and low-fidelity virtual reality systems for bone trauma procedures have been introduced, demonstrating important benefits with regard to improving procedural teaching and learning, preoperative planning and rehearsal, intraoperative precision and efficiency, and postoperative outcomes. However, further technical developments in line with industry benchmarks and metrics are needed in addition to more standardised and rigorous clinical validation.

摘要

骨折严重影响全球疾病和残疾负担,发病率高且不断上升,造成巨大的经济后果。骨科培训和实践的环境日益具有挑战性,这再次印证了利用基于计算机的现实技术支持针对特定患者的手术模拟和手术精度的潜力。不幸的是,尽管虚拟现实技术在骨科手术中有公认的潜力,但它的采用和整合,特别是在骨折手术中,落后于其他外科专业。我们旨在回顾适用于骨科创伤手术的现有虚拟现实系统。我们在 Medline(PubMed)、Science Direct、SpringerLink 和 Google Scholar 上进行了广泛的文献检索,并对骨骼创伤手术虚拟现实系统的现状进行了叙述性综合分析。我们将现有的模拟模式分为骨折固定技术、钻孔程序以及假体设计和植入的模拟模式,并描述了其重要的技术特点、临床有效性和应用。在过去的十年中,已经引入了越来越多的用于骨骼创伤手术的高保真和低保真虚拟现实系统,这些系统在改善手术教学、术前规划和演练、术中精度和效率以及术后效果方面具有重要的优势。然而,除了更标准化和更严格的临床验证外,还需要根据行业基准和指标进行进一步的技术开发。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d73f/10058640/119a393f15a0/medicina-59-00562-g001.jpg

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