Division of Hospital Medicine, Department of Internal Medicine, University of Nebraska Medical Center, Omaha, NE, USA.
Division of Physical Therapy Education, Department of Health & Rehabilitation Sciences, University of Nebraska Medical Center, Omaha, NE, USA.
J Diabetes Sci Technol. 2023 Sep;17(5):1172-1180. doi: 10.1177/19322968231174441. Epub 2023 May 25.
Pandemic circumstances created challenges for doctor of physical therapy (DPT) students to understand social determinants of health (SDH) in clinical rotations. Instead of canceling clinical rotations, a virtual reality cinema (cine-VR) education series was implemented. The purpose of this project is to describe the effect of this simulated immersion on student empathy and attitudes toward diabetes.
The DPT students (n=59) participated in 12 cine-VR education modules, completing surveys at three time points as part of coursework. The students completed baseline measures of the Diabetes Attitude Scale-Version 3 (DAS-3) and Jefferson Empathy Scale (JES), and then were immersed in 12 cine-VR modules. One week after module completion, students participated in a class discussion about the modules. The students repeated the JES and DAS-3 scales at postclass and six weeks later. Three subscales from the Presence Questionnaire (PQ) were used to measure the virtual experience.
Student scores on three DAS-3 subscales significantly improved on posttest: Attitude toward patient autonomy, Mean: 0.75, SD: 0.45; (58) = 12.742, < .001; Psychosocial impact of diabetes, Mean: -0.21, SD: 0.41; (58) = -3.854, < .001; and Seriousness of type 2 diabetes, Mean: -039, SD: 0.44; (58) = -6.780, < .001, with lower scores six weeks later. Student scores increased on the JES and remained high ( < .001). High subscale scores on the PQ demonstrated immersion and involvement in the virtual experience.
These modules can allow for a shared student experience that improves diabetes attitudes, increases empathy, and fosters meaningful classroom discussion. The cine-VR experience is flexible, and modules allow students to engage in aspects of a patient's life that were not available otherwise.
大流行的情况给物理治疗博士(DPT)学生在临床轮转中理解健康的社会决定因素(SDH)带来了挑战。为了避免取消临床轮转,引入了虚拟现实电影(cine-VR)教育系列。本项目的目的是描述这种模拟沉浸对学生同理心和对糖尿病态度的影响。
DPT 学生(n=59)参与了 12 个 cine-VR 教育模块,作为课程的一部分,在三个时间点完成了调查。学生们在基线时完成了糖尿病态度量表第 3 版(DAS-3)和杰斐逊同理心量表(JES)的测量,然后沉浸在 12 个 cine-VR 模块中。在模块完成一周后,学生们参加了一个关于模块的课堂讨论。学生们在课后和六周后再次重复使用 JES 和 DAS-3 量表。使用三个存在问卷(PQ)子量表来衡量虚拟体验。
三个 DAS-3 子量表的学生分数在测试后显著提高:对患者自主权的态度,平均值:0.75,标准差:0.45;(58)= 12.742, <.001;糖尿病的心理社会影响,平均值:-0.21,标准差:0.41;(58)= -3.854, <.001;以及 2 型糖尿病的严重性,平均值:-0.39,标准差:0.44;(58)= -6.780, <.001,六周后分数下降。学生的 JES 分数增加且保持高位( <.001)。PQ 高分量得分表明了沉浸感和对虚拟体验的参与。
这些模块可以让学生获得共同的体验,从而改善对糖尿病的态度,增强同理心,并促进有意义的课堂讨论。cine-VR 体验具有灵活性,模块允许学生参与患者生活的各个方面,否则无法获得。