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本文引用的文献

1
Gamification in Physical Education: Evaluation of Impact on Motivation and Academic Performance within Higher Education.体育教育中的游戏化:高等教育中对动机和学业成绩影响的评估。
Int J Environ Res Public Health. 2020 Jun 21;17(12):4465. doi: 10.3390/ijerph17124465.
2
Evaluating Activation and Absence of Negative Effect: Gamification and Escape Rooms for Learning.评估激活和消除负面影响:游戏化和密室逃脱学习。
Int J Environ Res Public Health. 2020 Mar 26;17(7):2224. doi: 10.3390/ijerph17072224.

RETRACTED ARTICLE: Evaluation of gamification techniques in learning abilities for higher school students using FAHP and EDAS methods.

作者信息

Li Qiaoling, Yin Xiufeng, Yin Weili, Dong Xia, Li Qingqing

机构信息

Binzhou Polytechnic, Binzhou, 256600 Shandong China.

Bincheng District Sixth Middle School, Binzhou, 256600 Shandong China.

出版信息

Soft comput. 2023 Apr 18;28(Suppl 2):525. doi: 10.1007/s00500-023-08179-9. Print 2024 Dec.

DOI:10.1007/s00500-023-08179-9
PMID:37362302
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10111307/
Abstract
摘要