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乒乓球横拍和直拍上旋正手击球时腰部与骨盆运动的比较:基于肌肉骨骼模型

Lumbar and pelvis movement comparison between cross-court and long-line topspin forehand in table tennis: based on musculoskeletal model.

作者信息

He Yuqi, Liang Minjun, Fang Yufei, Fekete Gusztáv, Baker Julien S, Gu Yaodong

机构信息

Research Academy of Medicine Combining Sports, Ningbo No.2 Hospital, Ningbo, China.

Faculty of Engineering, University of Pannonia, Veszprém, Hungary.

出版信息

Front Bioeng Biotechnol. 2023 Jun 19;11:1185177. doi: 10.3389/fbioe.2023.1185177. eCollection 2023.

Abstract

Cross-court and the long-line topspin forehand is the common and basic stroke skill in table tennis. The purpose of this study was to investigate the differences in lumbar and pelvis movements between cross-court and long-line topspin forehand strokes in table tennis based on musculoskeletal demands using OpenSim. The eight-camera Vicon system and Kistler force platform were used to measure kinematics and kinetics in the lumbar and pelvis movement of sixteen participants (Weight: 69.89 ± 1.58 kg; Height: 1.73 ± 0.03 m; Age: 22.89 ± 2.03 years; BMI: 23.45 ± 0.69 kg/m; Experience: 8.33 ± 0.71 years) during cross-court and long-line topspin forehand play. The data was imputed into OpenSim providing the establishment of the Giat2392 musculoskeletal model for simulation. One-dimensional statistical parametric mapping and independent samples t-test was performed in MATLAB and SPSS to analyze the kinematics and kinetics. The results show that the range of motion, peak moment, and maximum angle of the lumbar and pelvis movement in cross-court play were significantly higher than in the long-line stroke play. The moment of long-line in the sagittal and frontal plane was significantly higher than cross-court play in the early stroke phase. The lumbar and pelvis embody greater weight transfer and greater energy production mechanisms when players performed cross-court compared to long-line topspin forehand. Beginners could enhance their motor control strategies in forehand topspin skills and master this skill more easily based on the results of this study.

摘要

乒乓球中的斜线和直线上旋正手击球是常见的基本击球技术。本研究旨在基于肌肉骨骼需求,使用OpenSim研究乒乓球斜线和直线上旋正手击球时腰椎和骨盆运动的差异。使用八台摄像机的Vicon系统和Kistler测力平台,测量了16名参与者(体重:69.89±1.58千克;身高:1.73±0.03米;年龄:22.89±2.03岁;体重指数:23.45±0.69千克/平方米;经验:8.33±0.71年)在斜线和直线上旋正手击球时腰椎和骨盆运动的运动学和动力学数据。将数据输入OpenSim,建立Giat2392肌肉骨骼模型进行模拟。在MATLAB和SPSS中进行一维统计参数映射和独立样本t检验,以分析运动学和动力学。结果表明,斜线击球时腰椎和骨盆运动的运动范围、峰值力矩和最大角度显著高于直线击球。在击球早期,直线击球在矢状面和额状面的力矩显著高于斜线击球。与直线上旋正手击球相比,球员在进行斜线击球时,腰椎和骨盆体现出更大的重量转移和更大的能量产生机制。基于本研究结果,初学者可以在正手上旋技术中增强其运动控制策略,更轻松地掌握这项技术。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/cc7f/10315575/e8f5d6eb63e0/fbioe-11-1185177-g001.jpg

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