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如何促进建筑领域培训中虚拟现实技术的可持续发展:三方进化博弈分析。

How to promote the sustainable development of virtual reality technology for training in construction filed: A tripartite evolutionary game analysis.

机构信息

School of Municipal and Environmental Engineering, Jilin Jianzhu University, Changchun, Jilin province, China.

Faculty of Environmental Engineering, The University of Kitakyushu, Kitakyushu, Fukuoka, Japan.

出版信息

PLoS One. 2023 Sep 1;18(9):e0290957. doi: 10.1371/journal.pone.0290957. eCollection 2023.

DOI:10.1371/journal.pone.0290957
PMID:37656741
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10473506/
Abstract

In recent years, virtual reality training technology (VRTT) has been considered by many scholars as a new training method instead of traditional training (TT) to reduce unsafe behaviors ascribed to construction workers (CWs) and corporate accident rates. However, in this process, a conflict of interest arises among the government, construction enterprises (CEs), and CWs. Therefore, this study introduces a quantitative research method, the three-party evolutionary game and creatively combining them with the product life cycle (PLC) to solve this problem by analyzing the equilibrium and evolutionarily stable strategies of the system. Finally, collaborative players' decision-making behaviors and their sensitivity to critical factors are examined. This paper will illustrate these in each stage through numerical simulations. The results of the study indicate that the government plays a dominant role in the VRTT introduction stage. When the government gives CEs appropriate subsidies, CEs will eventually realize the importance of VRTT for CWs. Then the government will gradually reduce the amount of the subsidies in this process. In addition, we also find that the continually high cost will lead to negative policies by the government, which requires the active cooperation and attitude change from CEs and CWs. Ultimately, the government, CEs and CWs adopt the best strategy in the evolutionary process to facilitate the promotion, application and sustainability of VRTT in the construction industry.

摘要

近年来,虚拟现实培训技术(VRTT)被许多学者视为一种新的培训方法,以取代传统培训(TT),从而减少建筑工人(CWs)的不安全行为和企业事故率。然而,在这个过程中,政府、建筑企业(CEs)和 CWs 之间存在利益冲突。因此,本研究引入了一种定量研究方法,三方进化博弈,并创造性地将其与产品生命周期(PLC)相结合,通过分析系统的均衡和进化稳定策略来解决这个问题。最后,研究了协作参与者的决策行为及其对关键因素的敏感性。本文通过数值模拟说明了各个阶段的情况。研究结果表明,政府在 VRTT 引入阶段起着主导作用。当政府给予 CEs 适当的补贴时,CEs 最终将意识到 VRTT 对 CWs 的重要性。然后,政府将在这个过程中逐渐减少补贴的数量。此外,我们还发现,不断增加的成本将导致政府采取负面政策,这需要 CEs 和 CWs 的积极合作和态度转变。最终,政府、CEs 和 CWs 在进化过程中采用最佳策略,促进 VRTT 在建筑行业的推广、应用和可持续性。

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