Wu Yueliang, Yi Aolong, Ma Chengcheng, Chen Ling
School of Architecture and Art Design, Hunan University of Science and Technology, Xiangtan 411100, China.
College of Engineering and Design, Hunan Normal University, Changsha 410081, China.
Math Biosci Eng. 2023 Jul 21;20(8):15345-15373. doi: 10.3934/mbe.2023686.
In recent years, the field of artificial intelligence (AI) has witnessed remarkable progress and its applications have extended to the realm of video games. The incorporation of AI in video games enhances visual experiences, optimizes gameplay and fosters more realistic and immersive environments. In this review paper, we systematically explore the diverse applications of AI in video game visualization, encompassing machine learning algorithms for character animation, terrain generation and lighting effects following the PRISMA guidelines as our review methodology. Furthermore, we discuss the benefits, challenges and ethical implications associated with AI in video game visualization as well as the potential future trends. We anticipate that the future of AI in video gaming will feature increasingly sophisticated and realistic AI models, heightened utilization of machine learning and greater integration with other emerging technologies leading to more engaging and personalized gaming experiences.
近年来,人工智能(AI)领域取得了显著进展,其应用已扩展到电子游戏领域。将AI融入电子游戏可提升视觉体验、优化游戏玩法并营造更逼真、更具沉浸感的环境。在这篇综述论文中,我们按照PRISMA指南作为我们的综述方法,系统地探讨了AI在电子游戏可视化中的各种应用,包括用于角色动画、地形生成和光照效果的机器学习算法。此外,我们还讨论了AI在电子游戏可视化中带来的好处、挑战和伦理问题以及潜在的未来趋势。我们预计,未来电子游戏中的AI将具有越来越复杂和逼真的AI模型,机器学习的利用率将更高,并与其他新兴技术实现更大程度的整合,从而带来更具吸引力和个性化的游戏体验。