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虚拟现实对药理学教育的影响:一项试点研究。

Impact of Virtual Reality on Pharmacology Education: A Pilot Study.

作者信息

Kim Kevin, Xie Nicholas, Hammersmith Leslie, Berrocal Yerko, Roni Monzurul A

机构信息

Health Sciences Education and Pathology, University of Illinois Chicago, Peoria, USA.

Foundational Sciences, Alice L. Walton School of Medicine, Bentonville, USA.

出版信息

Cureus. 2023 Aug 13;15(8):e43411. doi: 10.7759/cureus.43411. eCollection 2023 Aug.

Abstract

Introduction Virtual reality (VR) is a powerful tool in health professional education. It has been successfully implemented in various domains of education with positive learning outcomes. The three-dimensional (3D) visualization offered by VR can potentially be applied to learn complex pharmacology topics. This study aims to investigate whether VR technology can improve the learning of complex pharmacological concepts. Methods A VR learning module on cardiovascular drugs was developed using Kern's six-step framework. 32 medical students participated in the pilot study. Their pharmacology knowledge was assessed using pre- and post-intervention tests. Additionally, feedback from the participants were collected through a post-intervention survey that assessed learner satisfaction, ease of use, perceived usefulness, quality of visual elements, intention to use, and comfort level during the VR experience. Results Participants scored significantly higher in the post-intervention test than in the pre-intervention test (p <0.05). A majority of the participants (90%) were satisfied with the VR module, finding it easy to use, and time efficient. A minority of participants (15%) preferred a traditional learning format while some participants (20%) experienced discomfort in VR. Conclusion Our findings suggest that VR enhances pharmacology knowledge in medical students and is well-received as an innovative educational tool. By providing immersive 3D visualization of complex drug actions, VR has the potential to transform pharmacology education into an engaging and effective learning experience.

摘要

引言

虚拟现实(VR)是健康专业教育中的一项强大工具。它已在教育的各个领域成功实施,并取得了积极的学习成果。VR提供的三维(3D)可视化可能适用于学习复杂的药理学主题。本研究旨在调查VR技术是否能改善复杂药理学概念的学习。

方法

使用克恩的六步框架开发了一个关于心血管药物的VR学习模块。32名医学生参与了试点研究。通过干预前和干预后的测试评估他们的药理学知识。此外,通过干预后的调查收集参与者的反馈,该调查评估了学习者的满意度、易用性、感知有用性、视觉元素质量、使用意愿以及VR体验期间的舒适度。

结果

参与者在干预后的测试中的得分显著高于干预前的测试(p<0.05)。大多数参与者(90%)对VR模块感到满意,认为其易于使用且节省时间。少数参与者(15%)更喜欢传统的学习形式,而一些参与者(20%)在VR中感到不适。

结论

我们的研究结果表明,VR增强了医学生的药理学知识,并且作为一种创新的教育工具受到广泛欢迎。通过提供复杂药物作用的沉浸式3D可视化,VR有潜力将药理学教育转变为一种引人入胜且有效的学习体验。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/c94b/10496858/120febda1472/cureus-0015-00000043411-i01.jpg

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