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2
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1
Data quality in online human-subjects research: Comparisons between MTurk, Prolific, CloudResearch, Qualtrics, and SONA.在线人体研究中的数据质量:MTurk、ProLific、CloudResearch、Qualtrics 和 SONA 之间的比较。
PLoS One. 2023 Mar 14;18(3):e0279720. doi: 10.1371/journal.pone.0279720. eCollection 2023.
2
Childhood use of coin pusher and crane grab machines, and adult gambling: A conceptual replication of Newall et al. (2021).儿童时期使用投币式老虎机和抓娃娃机与成年后赌博的关系:对纽厄尔等人(2021 年)研究的概念复制。
J Behav Addict. 2023 Jan 4;12(1):194-200. doi: 10.1556/2006.2022.00090. Print 2023 Mar 30.
3
How survey mode affects estimates of the prevalence of gambling harm: a multisurvey study.调查模式如何影响赌博危害发生率的估计:一项多调查研究。
Public Health. 2022 Mar;204:63-69. doi: 10.1016/j.puhe.2021.12.014. Epub 2022 Feb 15.
4
Recollected usage of legal youth gambling products: Comparisons between adult gamblers and non-gamblers in the UK and Australia.合法青少年赌博产品的回忆性使用情况:英国和澳大利亚成年赌徒与非赌徒的比较。
Addict Behav. 2021 Mar;114:106685. doi: 10.1016/j.addbeh.2020.106685. Epub 2020 Oct 2.
5
Associations between recalled use of legal UK youth gambling products and adult disordered gambling.回忆使用英国合法青少年赌博产品与成年赌博障碍之间的关联。
J Behav Addict. 2020 Aug 20;9(3):863-868. doi: 10.1556/2006.2020.00048. Print 2020 Oct 12.
6
The changing epidemiology of gambling disorder and gambling-related harm: public health implications.赌博障碍和与赌博相关的危害的流行病学变化:公共卫生影响。
Public Health. 2020 Jul;184:41-45. doi: 10.1016/j.puhe.2020.04.003. Epub 2020 Apr 30.
7
Gambling and public health: we need policy action to prevent harm.赌博与公共健康:我们需要政策行动来预防危害。
BMJ. 2019 May 8;365:l1807. doi: 10.1136/bmj.l1807.
8
Implicit Memory Associations and Gambling.内隐记忆关联与赌博。
J Gambl Stud. 2019 Dec;35(4):1397-1406. doi: 10.1007/s10899-019-09856-x.
9
Pathological Gambling and Motor Impulsivity: A Systematic Review with Meta-Analysis.病理性赌博与运动冲动性:一项荟萃分析的系统评价
J Gambl Stud. 2017 Dec;33(4):1213-1239. doi: 10.1007/s10899-017-9683-5.
10
Prevalence of Adolescent Problem Gambling: A Systematic Review of Recent Research.青少年问题赌博的患病率:近期研究的系统综述
J Gambl Stud. 2017 Jun;33(2):397-424. doi: 10.1007/s10899-016-9627-5.

儿童时期使用投币机和抓物机与成年后赌博的关系:对美国青年样本主观自信的稳健性。

Childhood Use of Coin Pusher and Crane Grab Machines, and Adult Gambling: Robustness to Subjective Confidence in a Young Adult USA Sample.

机构信息

School of Psychological Science, University of Bristol, 12a Priory Road, Bristol, BS8 1TU, UK.

Experimental Gambling Research Laboratory, School of Health, Medical and Applied Sciences, CQUniversity, 400 Kent St, Sydney, NSW, 2000, Australia.

出版信息

J Gambl Stud. 2024 Dec;40(4):1921-1935. doi: 10.1007/s10899-023-10261-8. Epub 2023 Oct 25.

DOI:10.1007/s10899-023-10261-8
PMID:37878231
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11557657/
Abstract

Gambling as a youth is a risk factor for experiencing gambling-related harm as an adult. Most youth gambling research focuses on illegal engagement with age-restricted products, but youth can also gamble legally, by for example betting with friends, or via coin pusher and crane grab machines. Research has associated recollected rates of usage of these machines as a child with adult gambling participation and problems, but only in the UK and Australia, and has not tested for robustness to subjective confidence. The present study conceptually replicated these prior studies by investigating the association between recollected childhood use of coin push and crane grab machines, and adult gambling behavior, in a young adult USA sample. Participants rated their subjective confidence to test if individual differences in recollection biases provided a better account for any observed associations. Results found high recollected engagement rates for both coin pusher (87.2%) and crane grab machines (97.0%), and 5 of the 6 tested associations between youth machine usage and adult gambling engagement and problems were significant and in the hypothesized direction. Rates of subjective confidence were on average high (83.3 and 89.2 on a 0 to 100 scale), and generally did not interact with participants' recollected rates of machine use. These findings extend prior research on potential public health concerns around children's legal engagement with coin pusher and crane grab machines to a new country, the USA.

摘要

青少年时期的赌博行为是成年后体验与赌博相关的伤害的一个风险因素。大多数青少年赌博研究都集中在非法参与受年龄限制的产品上,但青少年也可以合法地赌博,例如与朋友打赌,或通过硬币推送机和起重机抓斗机。研究表明,这些机器在儿童时期的回忆使用率与成年后参与赌博和出现问题有关,但仅限于英国和澳大利亚,并且没有针对主观信心的稳健性进行测试。本研究通过调查美国年轻成年人样本中对儿童时期使用硬币推送机和起重机抓斗机的回忆与成年赌博行为之间的关联,在概念上复制了这些先前的研究。参与者对自己的主观信心进行了评估,以测试回忆偏差的个体差异是否能更好地解释任何观察到的关联。结果发现,硬币推送机(87.2%)和起重机抓斗机(97.0%)的回忆参与率都很高,并且 6 个测试的青少年机器使用与成年赌博参与和问题之间的关联中有 5 个是显著的,并且与假设的方向一致。主观信心的平均水平较高(0 到 100 分的平均值分别为 83.3 和 89.2),并且通常与参与者对机器使用的回忆率没有交互作用。这些发现将围绕儿童合法参与硬币推送机和起重机抓斗机的潜在公共卫生问题的先前研究扩展到了一个新的国家,即美国。