Department of Dermatology, Stanford University School of Medicine, Redwood City, California, USA.
The Warren Alpert Medical School, Brown University, Providence, Rhode Island, USA.
J Invest Dermatol. 2024 Jan;144(1):17-23. doi: 10.1016/j.jid.2023.10.014.
Virtual reality (VR) and augmented reality (AR) technologies have advanced rapidly in recent years. These cutting-edge technologies provide dermatology researchers, educators, proceduralists, and patients with opportunities in new scientific horizons. VR is a technology that facilitates immersive human experiences by allowing users to connect with various simulated environments through natural head and hand movements, whereas AR supplements a user's perception of their real environment with virtual elements. Despite technological advancements, there is limited literature on the methodological steps for conducting rigorous VR and AR research in dermatology. Effective storyboarding, user-driven design, and interdisciplinary teamwork play a central role in ensuring that VR/AR applications meet the specific needs of dermatology clinical and research teams. We present a step-by-step approach for their design, team composition, and evaluation in dermatology research, medical education, procedures, and habit formation strategies. We also discuss current VR and AR dermatology applications and the importance of ethical and safety considerations in deploying this new technology.
虚拟现实(VR)和增强现实(AR)技术近年来发展迅速。这些尖端技术为皮肤科研究人员、教育者、手术医生和患者提供了新的科学领域的机会。VR 是一种通过允许用户通过自然的头部和手部运动与各种模拟环境连接来促进沉浸式人类体验的技术,而 AR 则通过虚拟元素补充用户对其真实环境的感知。尽管技术有了进步,但在皮肤科中进行严格的 VR 和 AR 研究的方法步骤方面,文献仍然有限。有效的分镜头脚本、用户驱动的设计和跨学科团队合作在确保 VR/AR 应用满足皮肤科临床和研究团队的特定需求方面发挥着核心作用。我们提出了一种在皮肤科研究、医学教育、手术和习惯形成策略中设计、团队组成和评估 VR/AR 的分步方法。我们还讨论了当前的 VR 和 AR 皮肤科应用以及在部署这项新技术时考虑道德和安全的重要性。