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A Meta-Analysis of Line Bisection and Landmark Task Performance in Older Adults.老年人的线二分和地标任务表现的荟萃分析。
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Virtual Reality Is Sexist: But It Does Not Have to Be.虚拟现实存在性别歧视:但并非必然如此。
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Disconnected hand avatar can be integrated into the peripersonal space.分离手替身可被整合到外周空间。
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The Trajectory of Pseudoneglect in Adults: A Systematic Review.成年人假性忽视的轨迹:系统评价。
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Virtual reality sickness questionnaire (VRSQ): Motion sickness measurement index in a virtual reality environment.虚拟现实晕动症问卷 (VRSQ):虚拟现实环境中的晕动症测量指标。
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A rightward shift in the visuospatial attention vector with healthy aging.随着健康衰老,视觉空间注意向量向右偏移。
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虚拟现实与纸笔平分直线测试结果之间相关性的初步评估

An Initial Assessment of the Correlation Between Virtual Reality and Paper and Pencil Line Bisection Test Results.

作者信息

Miyaguchi Takuma, Tazawa Masayuki, Kanaya Takafumi, Ibe Yoko, Arii Hironori, Yajima Kenji, Nakao Yumiko, Wada Naoki

机构信息

Department of Rehabilitation Medicine, Gunma University Graduate School of Medicine, Maebashi, Japan.

Division of Rehabilitation Medicine, Gunma University Hospital, Maebashi, Japan.

出版信息

Arch Rehabil Res Clin Transl. 2024 Jan 17;6(1):100322. doi: 10.1016/j.arrct.2024.100322. eCollection 2024 Mar.

DOI:10.1016/j.arrct.2024.100322
PMID:38482106
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10928287/
Abstract

OBJECTIVE

To make an initial assessment of the correlation between immersive virtual reality-based (ILBT) line bisection testing and paper-and-pencil-based line bisection (PLBT) testing in healthy subjects.

DESIGN

Diagnostic study.

SETTING

Research laboratory.

PARTICIPANTS

Twenty healthy adults (51.5 [11.0] years old, 55% women; N=20).

INTERVENTIONS

Participants underwent an ILBT and a conventional PLBT in near space (NS) and more distant space (MDS). Correlations between the ILBT and PLBT, deviation rates in the NS and MDS, horizontal gaze distribution, and presence of virtual reality sickness (VRS) were evaluated.

MAIN OUTCOME MEASURES

Correlation between the deviation rates of the PLBT and ILBT.

RESULTS

There was no significant correlation between the ILBT and PLBT for evaluating the deviation rate of the line bisection test (LBT). There was no significant difference in the deviation rate of the LBTs between the NS and MDS, but there was a significant difference in the horizontal line-of-sight distribution. VRS was not observed as an adverse event.

CONCLUSIONS

In healthy adult subjects, our results suggested that there was no significant correlation between the deviation rates of the ILBT and PLBT. We also found that the ILBT is a useful and safe method for evaluating the horizontal line-of-sight distribution and percentage deviation of line segments from the center in the NS and MDS without inducing VRS.

摘要

目的

对健康受试者中基于沉浸式虚拟现实的直线二等分测试(ILBT)与纸笔式直线二等分测试(PLBT)之间的相关性进行初步评估。

设计

诊断性研究。

地点

研究实验室。

参与者

20名健康成年人(年龄51.5 [11.0]岁,女性占55%;N = 20)。

干预措施

参与者在近空间(NS)和更远空间(MDS)接受了ILBT和传统的PLBT。评估了ILBT与PLBT之间的相关性、NS和MDS中的偏差率、水平注视分布以及虚拟现实疾病(VRS)的存在情况。

主要观察指标

PLBT和ILBT偏差率之间的相关性。

结果

在评估直线二等分测试(LBT)的偏差率时,ILBT与PLBT之间无显著相关性。NS和MDS中LBT的偏差率无显著差异,但水平视线分布存在显著差异。未观察到VRS作为不良事件。

结论

在健康成年受试者中,我们的结果表明ILBT和PLBT的偏差率之间无显著相关性。我们还发现,ILBT是一种有用且安全的方法,可用于评估NS和MDS中水平视线分布以及线段相对于中心的偏差百分比,且不会诱发VRS。