Salisbury Dereck L, Pituch Keenan A, Yu Fang
School of Nursing, University of Minnesota, Minneapolis, Minnesota, USA.
Edison College of Nursing and Health Innovation, Arizona State University, Phoenix, Arizona, USA.
Gerontologist. 2024 Jun 1;64(6). doi: 10.1093/geront/gnae028.
The primary aim of this Stage IB randomized controlled trial (RCT) was to test the preliminary effects of a dual-task exergaming telerehabilitation intervention on cognition and aerobic fitness, compared to aerobic exercise (AEx) only and attention control (stretching) in older adults with subjective cognitive decline.
This RCT randomized 39 participants on a 2:1:1 allocation ratio to supervised exergame (n = 20), AEx (n = 11), and stretching (n = 8) for 12 weeks. The dual-task exergaming was concurrent moderate-intensity cycling and BrainFitRx cognitive telerehabilitation. Cognition was assessed by NIH Toolbox Cognitive Battery and aerobic fitness by 6-minute walk test (6MWT) and shuttle walk test.
The participants were 74.6 (7.4) years old and 69% were female. The effect of time was significant, F(1, 23.9) = 13.16, p = .001, for the Fluid Composite score, and significant within-group changes were seen for the exergame group, t(14.08) = 2.53, p = .024, d = 0.33. Between-group changes did not reach significant levels for any cognitive test. Between-group changes for the 6MWT were not significant.
The exergame participants further improved their fluid cognition, whereas the AEx and stretching groups did not, indicating a potential synergistic effect from AEx and cognitive training. The aerobic fitness changes were similar between the exergame and AEx-only groups, indicating that the feasibility of adding cognitive training to AEx concurrently without sacrificing gains in aerobic fitness from AEx. This study shows the flexibility of exergame delivery and its potentially therapeutic effects in persons at risk for Alzheimer's dementia.
NCT04311736.
这项1B期随机对照试验(RCT)的主要目的是,在有主观认知衰退的老年人中,与仅进行有氧运动(AEx)和注意力控制(伸展运动)相比,测试双任务运动游戏远程康复干预对认知和有氧适能的初步效果。
这项RCT按照2:1:1的分配比例,将39名参与者随机分为接受监督的运动游戏组(n = 20)、AEx组(n = 11)和伸展运动组(n = 8),为期12周。双任务运动游戏是同时进行中等强度的骑行和BrainFitRx认知远程康复。认知通过美国国立卫生研究院工具箱认知电池进行评估,有氧适能通过6分钟步行试验(6MWT)和往返步行试验进行评估。
参与者的年龄为74.6(7.4)岁,69%为女性。时间效应对于流体综合评分具有显著性,F(1, 23.9) = 13.16,p = .001,并且在运动游戏组中观察到组内有显著变化,t(14.08) = 2.53,p = .024,d = 0.33。对于任何认知测试,组间变化均未达到显著水平。6MWT的组间变化不显著。
运动游戏参与者进一步改善了他们的流体认知,而AEx组和伸展运动组则没有,这表明AEx和认知训练可能存在协同效应。运动游戏组和仅AEx组之间的有氧适能变化相似,这表明在不牺牲AEx带来的有氧适能提升的情况下,同时在AEx中加入认知训练是可行 的。这项研究显示了运动游戏实施方式的灵活性及其对有患阿尔茨海默病痴呆风险的人群的潜在治疗效果。
NCT04311736。