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可集体演奏的可穿戴音乐:基于实践情境的参与式关系探究方法

Collectively playable wearable music: Practice-situated approaches to participatory relational inquiry.

作者信息

Thorn Seth D, Willcox Halley L

机构信息

School of Arts, Media and Engineering, Arizona State University, Tempe, Arizona, USA.

School of Music, Dance and Theatre, Arizona State University, Tempe, Arizona, USA.

出版信息

Wearable Technol. 2022 Feb 24;3:e2. doi: 10.1017/wtc.2021.19. eCollection 2022.

Abstract

We present two practice-situated participatory investigations using networked wearable sensors to develop movement-responsive collectively playable musical instruments: a series of four collocated workshops for expert dancers and a distance learning course in which students use wearable technology to enhance embodied learning and feelings of connectedness telematically. We reflect on our exploration of techniques for structuring ensemble improvisations augmented with bespoke digital musical instruments using aggregate statistical measures, such as variance of participants' physical orientation as an index of group intention. Participatory design exchanges top-down design methodologies with bottom-up approaches consulting actors' interests. We follow this approach by evolving our instruments through abductive experiments and trial-and-error tinkering, without strong theories, methods, or models, using elementary signal processing techniques that are meaningfully understood and modified by participants. Our experiences suggest useful scaffolding techniques for educational transdisciplinary research-creation communities seeking to explore relational ensemble dynamics in telematic and/or physically collocated settings using accessible wearable technologies. Through creative inquiry and participation, technical objects can become bearers of sense and meaning rather than instating mystifying or alienating relations for the participants.

摘要

我们展示了两项基于实践的参与式调查,利用联网可穿戴传感器开发对动作有响应的集体可演奏乐器:为专业舞者举办的一系列四场现场研讨会,以及一门远程学习课程,学生们在该课程中使用可穿戴技术来增强远程的身体学习和连接感。我们反思了我们对使用聚合统计量(如参与者身体方向的方差作为群体意图指标)来构建由定制数字乐器增强的合奏即兴演奏技术的探索。参与式设计用自下而上的方法取代了自上而下的设计方法,这种方法会咨询参与者的兴趣。我们通过归纳实验和反复试验来改进我们的乐器,采用这种方法时没有强大的理论、方法或模型,而是使用参与者能够有意义地理解和修改的基本信号处理技术。我们的经验为教育跨学科研究创作社区提出了有用的支架技术,这些社区试图使用可及的可穿戴技术在远程和/或现场环境中探索关系合奏动态。通过创造性探究和参与,技术对象可以成为意义和含义的承载者,而不是给参与者带来神秘或疏离的关系。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/1067/10936375/9e55d87befc2/S2631717621000190_fig1.jpg

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