Suppr超能文献

非沉浸式虚拟现实与任务导向型 CIRCUIT 训练对老年人群步态、平衡和认知影响的比较:一项单盲随机对照试验。

Comparison of Nonimmersive Virtual Reality and Task-Oriented Circuit Training on Gait, Balance, and Cognition Among Elderly Population: A Single-Blind Randomized Control Trial.

机构信息

Faculty of Rehabilitation and Allied Health Sciences, Riphah International University Islamabad, Islamabad, Pakistan.

出版信息

Games Health J. 2024 Jun;13(3):164-171. doi: 10.1089/g4h.2022.0205. Epub 2024 Mar 21.

Abstract

The purpose of this study was to determine the effects of nonimmersive virtual reality (VR) and task-oriented circuit training on gait, balance, cognitive domains, and quality of life among the elderly population. This is a single-blind randomized control trial in which 28 elderly individuals between 60 and 75 years were selected. The participants were divided into two groups, task-oriented circuit training and the other receiving nonimmersive VR treatment, with 14 participants in each group. To analyze the effects of both training on balance and gait time up and go test (TUGT), dynamic gait index (DGI), measures were used and for cognitive domains Montreal cognitive assessment (MoCA) scale was used. Short form 12 (SF-12) (along with two domains, Physical Component Summary and Mental Component Summary) was used for the measurement of quality of life. The treatment duration was 8 weeks for both groups. Both the pre-test and post-test readings were analyzed and compared. The mean age of participants was 66.91 ± 3.79 years. Within-group comparison between the pre-test and post-test indicated that significant differences ( < 0.05) existed in all the outcome measures (TUGT, DGI, MoCA, and SF-12) in both groups. However, between-group comparison, significant differences were only found in TUGT and DGI in nonimmersive VR group. This study concluded that both interventions nonimmersive VR and task-oriented circuit training were beneficial for improving balance, gait, quality of life, and cognitive domains like memory, attention spans, executive functions, and so on in elderly population. However nonimmersive virtual reality training is a more effective, feasible, and safe alternative and can be proposed as a form of fall prevention exercise for the older adults. NCT05021432.

摘要

本研究旨在确定非沉浸式虚拟现实(VR)和任务导向的循环训练对老年人步态、平衡、认知领域和生活质量的影响。这是一项单盲随机对照试验,共纳入 28 名 60-75 岁的老年人。参与者分为任务导向的循环训练组和接受非沉浸式 VR 治疗组,每组 14 人。为了分析两种训练对平衡和步态时间的影响,采用了计时“起立-行走”测试(TUGT)和动态步态指数(DGI),并使用蒙特利尔认知评估量表(MoCA)评估认知领域。采用简短形式 12 项健康调查量表(SF-12)(包括两个领域,即生理成分综合评分和心理成分综合评分)来衡量生活质量。两组的治疗时间均为 8 周。对两组的预测试和后测试结果进行了分析和比较。参与者的平均年龄为 66.91±3.79 岁。组内比较表明,两组的所有结果测量(TUGT、DGI、MoCA 和 SF-12)在预测试和后测试之间均存在显著差异( < 0.05)。然而,组间比较仅在非沉浸式 VR 组中发现 TUGT 和 DGI 存在显著差异。本研究得出结论,非沉浸式 VR 和任务导向的循环训练都有益于改善老年人的平衡、步态、生活质量和认知领域,如记忆力、注意力、执行功能等。然而,非沉浸式虚拟现实训练是一种更有效、可行和安全的替代方法,可以作为老年人预防跌倒的一种锻炼方式。NCT05021432。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验