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使用带有情景模拟的密室逃脱游戏评估性与生殖健康护理方面的知识和能力

Evaluation of Knowledge and Competencies in Sexual and Reproductive Health Care Using an Escape Room with Scenario Simulations.

作者信息

Martínez-Galiano Juan Miguel, Gonzalez-Cabrera Manuel, Rodriguez-Almagro Julian, Hernández-Martínez Antonio

机构信息

Department of Nursing, University of Jaen, 23071 Jaén, Spain.

Consortium for Biomedical Research in Epidemiology and Public Health (CIBERESP), 28029 Madrid, Spain.

出版信息

Nurs Rep. 2024 Mar 22;14(2):683-694. doi: 10.3390/nursrep14020052.

DOI:10.3390/nursrep14020052
PMID:38525698
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10961789/
Abstract

To determine the usefulness of combining two methodologies (OSCE and escape room) in a scenario simulation to evaluate a subject, and determine the evaluation of the students of this experience. An observational cross-sectional study was carried out with students enrolled in a sexual and reproductive health-care course as a part of their nursing degree. The students had to solve four clinical cases based on the contents of the teaching practices of the subject by solving clues that led them to carry out procedures and techniques and provide care in scenario simulators. Students evaluated the experience using the GAMEX (Gameful Experience in Gamification) scale. Mean differences were estimated with their respective 95% confidence intervals. A total of 124 students participated. Of these, 63.7% (79) solved the clinical cases with their knowledge and skills. Most (80.6%, 100) students stated that they completely remembered and applied the knowledge of the topic during the game. Almost all (98.4%, 122) would recommend this experience. The dimensions with the best rating on the GAMEX scale were "fun", with an average score of 4.7 points (0.49), followed by "critical thinking", with 4.2 (0.59). Women presented statistically better scores than men (mean difference: 1.58; 95% CI: 0.55, 2.61). The OSCE combined with an escape room using scenario simulations may be a useful tool to evaluate the subject. In addition, the students were satisfied, had fun, and recommended the experience. This study was not registered.

摘要

为了确定在情景模拟中结合两种方法(客观结构化临床考试和密室逃脱)来评估一个主题的有用性,并确定学生对这种体验的评价。对参加性与生殖健康护理课程作为其护理学位一部分的学生进行了一项观察性横断面研究。学生们必须根据该主题教学实践的内容解决四个临床病例,通过解开线索来引导他们在情景模拟器中执行程序和技术并提供护理。学生们使用GAMEX(游戏化中的游戏体验)量表对这种体验进行评价。估计平均差异及其各自的95%置信区间。共有124名学生参与。其中,63.7%(79名)学生凭借自己的知识和技能解决了临床病例。大多数(80.6%,100名)学生表示他们在游戏过程中完全记住并应用了该主题的知识。几乎所有(98.4%,122名)学生都推荐这种体验。在GAMEX量表上评分最高的维度是“有趣”,平均得分为4.7分(0.49),其次是“批判性思维”,得分为4.2分(0.59)。女性的得分在统计学上优于男性(平均差异:1.58;95%置信区间:0.55,2.61)。将客观结构化临床考试与使用情景模拟的密室逃脱相结合可能是评估该主题的一个有用工具。此外,学生们感到满意、玩得开心并推荐这种体验。本研究未注册。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fed3/10961789/c7e00bbb77ed/nursrep-14-00052-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fed3/10961789/bf75ce02d82d/nursrep-14-00052-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fed3/10961789/c7e00bbb77ed/nursrep-14-00052-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fed3/10961789/bf75ce02d82d/nursrep-14-00052-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fed3/10961789/c7e00bbb77ed/nursrep-14-00052-g002.jpg

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A serious game for online-based objective structured clinical examination in nursing: A qualitative study.基于网络的客观结构化临床考试的严肃游戏:一项定性研究。
Nurse Educ Today. 2022 Feb;109:105246. doi: 10.1016/j.nedt.2021.105246. Epub 2021 Dec 13.
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An Interprofessional Escape Room Experience to Improve Knowledge and Collaboration Among Health Professions Students.
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BMC Med Educ. 2024 Dec 20;24(1):1506. doi: 10.1186/s12909-024-06512-w.
一种跨专业密室逃脱体验,以提高健康专业学生的知识水平和协作能力。
Am J Pharm Educ. 2022 Nov;86(9):ajpe8823. doi: 10.5688/ajpe8823. Epub 2021 Dec 15.
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The impact of using an "anatomy escape room" on nursing students: A comparative study.使用“解剖密室逃脱”对护理学生的影响:一项比较研究。
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