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Use of Biofeedback-Based Virtual Reality in Pediatric Perioperative and Postoperative Settings: Observational Study.

作者信息

Orgil Zandantsetseg, Karthic Anitra, Bell Nora F, Heisterberg Lisa M, Williams Sara E, Ding Lili, Kashikar-Zuck Susmita, King Christopher D, Olbrecht Vanessa A

机构信息

Abigail Wexner Research Institute, Nationwide Children's Hospital, Columbus, OH, United States.

Department of Anesthesiology, The Ohio State University College of Medicine, Columbus, OH, United States.

出版信息

JMIR Perioper Med. 2024 Sep 16;7:e48959. doi: 10.2196/48959.


DOI:10.2196/48959
PMID:38742940
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11444093/
Abstract

BACKGROUND: Biofeedback-based virtual reality (VR-BF) is a novel, nonpharmacologic method for teaching patients how to control their breathing, which in turn increases heart rate variability (HRV) and may reduce pain. Unlike traditional forms of biofeedback, VR-BF is delivered through a gamified virtual reality environment, increasing the accessibility of biofeedback. This is the first study to systematically integrate VR-BF use in the pediatric perioperative setting, with the ultimate goal of evaluating the efficacy of VR-BF to reduce pain, anxiety, and opioid consumption once feasibility and acceptability have been established. OBJECTIVES: The primary objective was to develop a clinical trial protocol for VR-BF use in the pediatric perioperative setting, including preoperative education and training, and postoperative application of VR-BF in children undergoing surgery. A secondary objective was to evaluate the patient and parent experience with VR-BF. METHODS: A total of 23 patients (12-18 years of age) scheduled for surgery at Nationwide Children's Hospital were recruited using purposive sampling. Following training, participants independently completed a daily, 10-minute VR-BF session for 7 days before surgery and during their inpatient stay. Participants could use VR-BF up to 2 weeks after hospital discharge. Patient- and session-level data of VR-BF usage and achievement of target HRV parameters were measured to identify the optimal frequency and duration of sessions before and after surgery for this population. Standardized questionnaires and semistructured interviews were conducted to obtain qualitative information about patients' experiences with VR-BF. RESULTS: Patient-level data indicated that the highest odds of achieving 1 session under target HRV parameters was after 4 sessions (odds ratio [OR] 5.1 for 4 vs 3 sessions, 95% CI 1.3-20.6; OR 16.6 for 3 vs 2 sessions, 95% CI 1.2-217.0). Session-level data showed that a session duration of 9 to 10 minutes provided the greatest odds of achieving 1 session under target HRV parameters (OR 1.3 for 9 vs 8 min, 95% CI 1.1-1.7; OR 1.4 for 8 vs 7 min, 95% CI 1.1-1.8; OR 1 for 10 vs 9 min, 95% CI 0.9-1.2). Qualitative data revealed patient satisfaction with the VR-BF technology, particularly in managing perioperative stress (17/20, 85%). Few patients reported VR-BF as beneficial for pain (8/20, 40%). CONCLUSIONS: Children and adolescents undergoing surgery successfully learned behavioral strategies with VR-BF with 10-minute sessions once daily for 5 days. To integrate VR-BF as a therapeutic intervention in a subsequent clinical trial, patients will be instructed to complete three 10-minute sessions a day for 7 days after surgery. TRIAL REGISTRATION: ClinicalTrials NCT04943874; https://clinicaltrials.gov/ct2/show/NCT04943874.

摘要

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引用本文的文献

[1]
Virtual Reality Respiratory Biofeedback in an Outpatient Pediatric Pain Rehabilitation Program: Mixed Methods Pilot Study.

JMIR Rehabil Assist Technol. 2025-4-14

本文引用的文献

[1]
Methods for Heart Rate Variability Biofeedback (HRVB): A Systematic Review and Guidelines.

Appl Psychophysiol Biofeedback. 2023-9

[2]
Feasibility and acceptability of perioperative application of biofeedback-based virtual reality versus active control for pain and anxiety in children and adolescents undergoing surgery: protocol for a pilot randomised controlled trial.

BMJ Open. 2023-1-25

[3]
Nonpharmacological interventions for acute pain management in patients with opioid abuse or opioid tolerance: a scoping review.

JBI Evid Synth. 2022-11-1

[4]
Transient Reductions in Postoperative Pain and Anxiety with the Use of Virtual Reality in Children.

Pain Med. 2021-11-26

[5]
Is heart rate variability biofeedback useful in children and adolescents? A systematic review.

J Child Psychol Psychiatry. 2021-12

[6]
Guided Relaxation-Based Virtual Reality for Acute Postoperative Pain and Anxiety in a Pediatric Population: Pilot Observational Study.

J Med Internet Res. 2021-7-12

[7]
Leveraging Virtual Reality and Augmented Reality to Combat Chronic Pain in Youth: Position Paper From the Interdisciplinary Network on Virtual and Augmented Technologies for Pain Management.

J Med Internet Res. 2021-4-26

[8]
Self-Administered Skills-Based Virtual Reality Intervention for Chronic Pain: Randomized Controlled Pilot Study.

JMIR Form Res. 2020-7-7

[9]
Effectiveness and reporting standards of psychological interventions for improving short-term and long-term pain outcomes after total knee replacement: a systematic review.

BMJ Open. 2019-12-4

[10]
Virtual reality for management of pain in hospitalized patients: A randomized comparative effectiveness trial.

PLoS One. 2019-8-14

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