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在最优控制下由六自由度仿生机器人眼睛生成的逼真三维人类扫视。

Realistic 3D human saccades generated by a 6-DOF biomimetic robotic eye under optimal control.

作者信息

Van Opstal A John, Javanmard Alitappeh Reza, John Akhil, Bernardino Alexandre

机构信息

Section Neurophysics, Donders Center for Neuroscience, Radboud University, Nijmegen, Netherlands.

University of Science and Technology of Mazandaran, Behshahr, Iran.

出版信息

Front Robot AI. 2024 May 21;11:1393637. doi: 10.3389/frobt.2024.1393637. eCollection 2024.

Abstract

We recently developed a biomimetic robotic eye with six independent tendons, each controlled by their own rotatory motor, and with insertions on the eye ball that faithfully mimic the biomechanics of the human eye. We constructed an accurate physical computational model of this system, and learned to control its nonlinear dynamics by optimising a cost that penalised saccade inaccuracy, movement duration, and total energy expenditure of the motors. To speed up the calculations, the physical simulator was approximated by a recurrent neural network (NARX). We showed that the system can produce realistic eye movements that closely resemble human saccades in all directions: their nonlinear main-sequence dynamics (amplitude-peak eye velocity and duration relationships), cross-coupling of the horizontal and vertical movement components leading to approximately straight saccade trajectories, and the 3D kinematics that restrict 3D eye orientations to a plane (Listing's law). Interestingly, the control algorithm had organised the motors into appropriate agonist-antagonist muscle pairs, and the motor signals for the eye resembled the well-known pulse-step characteristics that have been reported for monkey motoneuronal activity. We here fully analyse the eye-movement properties produced by the computational model across the entire oculomotor range and the underlying control signals. We argue that our system may shed new light on the neural control signals and their couplings within the final neural pathways of the primate oculomotor system, and that an optimal control principle may account for a wide variety of oculomotor behaviours. The generated data are publicly available at https://data.ru.nl/collections/di/dcn/DSC_626870_0003_600.

摘要

我们最近开发了一种具有六条独立肌腱的仿生机器人眼,每条肌腱由各自的旋转电机控制,并插入眼球,忠实地模拟了人眼的生物力学。我们构建了该系统的精确物理计算模型,并通过优化一个惩罚扫视不准确、运动持续时间和电机总能量消耗的成本函数来学习控制其非线性动力学。为了加快计算速度,物理模拟器由递归神经网络(NARX)近似。我们表明,该系统可以产生逼真的眼球运动,在各个方向上都与人眼扫视非常相似:其非线性主序列动力学(幅度-峰值眼速度和持续时间关系)、水平和垂直运动分量的交叉耦合导致近似直线的扫视轨迹,以及将三维眼球方向限制在一个平面内的三维运动学(利斯廷定律)。有趣的是,控制算法将电机组织成了合适的主动-拮抗肌对,并且眼球的电机信号类似于已报道的猴子运动神经元活动的著名脉冲-阶跃特征。我们在此全面分析了计算模型在整个动眼神经范围内产生的眼球运动特性以及潜在的控制信号。我们认为,我们的系统可能为灵长类动眼神经系统最终神经通路内的神经控制信号及其耦合提供新的线索,并且最优控制原理可能解释各种各样的动眼神经行为。生成的数据可在https://data.ru.nl/collections/di/dcn/DSC_626870_0003_600上公开获取。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5cd9/11149426/d5939adc56dd/frobt-11-1393637-g001.jpg

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