Institute for Systems and Robotics, Instituto Superior Técnico, Lisboa. Portugal.
Department of Biophysics, Donders Centre for Neuroscience, Radboud University, Nijmegen, The Netherlands.
PLoS Comput Biol. 2021 May 24;17(5):e1008975. doi: 10.1371/journal.pcbi.1008975. eCollection 2021 May.
An interesting problem for the human saccadic eye-movement system is how to deal with the degrees-of-freedom problem: the six extra-ocular muscles provide three rotational degrees of freedom, while only two are needed to point gaze at any direction. Measurements show that 3D eye orientations during head-fixed saccades in far-viewing conditions lie in Listing's plane (LP), in which the eye's cyclotorsion is zero (Listing's law, LL). Moreover, while saccades are executed as single-axis rotations around a stable eye-angular velocity axis, they follow straight trajectories in LP. Another distinctive saccade property is their nonlinear main-sequence dynamics: the affine relationship between saccade size and movement duration, and the saturation of peak velocity with amplitude. To explain all these properties, we developed a computational model, based on a simplified and upscaled robotic prototype of an eye with 3 degrees of freedom, driven by three independent motor commands, coupled to three antagonistic elastic muscle pairs. As the robotic prototype was not intended to faithfully mimic the detailed biomechanics of the human eye, we did not impose specific prior mechanical constraints on the ocular plant that could, by themselves, generate Listing's law and the main-sequence. Instead, our goal was to study how these properties can emerge from the application of optimal control principles to simplified eye models. We performed a numerical linearization of the nonlinear system dynamics around the origin using system identification techniques, and developed open-loop controllers for 3D saccade generation. Applying optimal control to the simulated model, could reproduce both Listing's law and and the main-sequence. We verified the contribution of different terms in the cost optimization functional to realistic 3D saccade behavior, and identified four essential terms: total energy expenditure by the motors, movement duration, gaze accuracy, and the total static force exerted by the muscles during fixation. Our findings suggest that Listing's law, as well as the saccade dynamics and their trajectories, may all emerge from the same common mechanism that aims to optimize speed-accuracy trade-off for saccades, while minimizing the total muscle force during eccentric fixation.
六条眼外肌提供了三个旋转自由度,而指向任何方向只需要两个自由度。测量结果表明,在远距观察条件下头部固定的扫视中,3D 眼球取向位于 Listing 平面(LP)内,其中眼球的旋转变位为零(Listing 定律,LL)。此外,虽然扫视是作为围绕稳定眼角速度轴的单轴旋转执行的,但它们在 LP 中遵循直线轨迹。扫视的另一个独特特性是其非线性主序列动力学:扫视大小和运动持续时间之间的仿射关系,以及峰值速度随幅度的饱和。为了解释所有这些特性,我们基于具有三个自由度的简化和放大的机器人眼原型,该机器人原型由三个独立的电机命令驱动,耦合到三个拮抗弹性肌肉对,开发了一种计算模型。由于机器人原型并非旨在忠实地模拟人类眼睛的详细生物力学特性,因此我们没有对可自身产生 Listing 定律和主序列的眼外植物施加特定的机械约束。相反,我们的目标是研究这些特性如何从简化眼模型的最优控制原理的应用中出现。我们使用系统识别技术对非线性系统动力学在原点附近进行了数值线性化,并为 3D 扫视生成开发了开环控制器。将最优控制应用于模拟模型,可以重现 Listing 定律和主序列。我们验证了成本优化函数中不同项对现实 3D 扫视行为的贡献,并确定了四个基本项:电机的总能量消耗、运动持续时间、注视精度和固定期间肌肉施加的总静力。我们的研究结果表明, Listing 定律以及扫视动力学及其轨迹都可能源自旨在优化扫视速度-精度权衡、同时最小化偏心固定期间总肌肉力的同一共同机制。