Center for Functional Connectomics, Brain Science Institute, Korea Institute of Science and Technology (KIST), Seoul, Republic of Korea.
Division of Bio-Medical Science and Technology, KIST School, Korea University of Science and Technology (UST), Seoul, Republic of Korea.
Elife. 2024 Jun 20;12:RP88648. doi: 10.7554/eLife.88648.
Animals can use a repertoire of strategies to navigate in an environment, and it remains an intriguing question how these strategies are selected based on the nature and familiarity of environments. To investigate this question, we developed a fully automated variant of the Barnes maze, characterized by 24 vestibules distributed along the periphery of a circular arena, and monitored the trajectories of mice over 15 days as they learned to navigate towards a goal vestibule from a random start vestibule. We show that the patterns of vestibule visits can be reproduced by the combination of three stochastic processes reminiscent of random, serial, and spatial strategies. The processes randomly selected vestibules based on either uniform (random) or biased (serial and spatial) probability distributions. They closely matched experimental data across a range of statistical distributions characterizing the length, distribution, step size, direction, and stereotypy of vestibule sequences, revealing a shift from random to spatial and serial strategies over time, with a strategy switch occurring approximately every six vestibule visits. Our study provides a novel apparatus and analysis toolset for tracking the repertoire of navigation strategies and demonstrates that a set of stochastic processes can largely account for exploration patterns in the Barnes maze.
动物可以使用一系列策略在环境中导航,而这些策略如何根据环境的性质和熟悉程度进行选择仍然是一个有趣的问题。为了研究这个问题,我们开发了一种完全自动化的 Barnes 迷宫变体,其特点是在一个圆形竞技场的周边分布着 24 个前庭,在 15 天的时间里监测老鼠的轨迹,当它们从随机起始前庭向目标前庭导航时。我们表明,前庭访问模式可以通过三个随机过程的组合来再现,这些过程让人联想到随机、连续和空间策略。这些过程根据均匀(随机)或有偏差(连续和空间)的概率分布随机选择前庭。它们与一系列描述前庭序列长度、分布、步长、方向和刻板性的统计分布的实验数据非常吻合,揭示了随着时间的推移,从随机到空间和连续策略的转变,大约每六个前庭访问就会发生策略转换。我们的研究为跟踪导航策略的全部内容提供了一种新的仪器和分析工具集,并表明一组随机过程在很大程度上可以解释 Barnes 迷宫中的探索模式。