Büttiker Joel, Marks Detlef, Hanke Manuel, Ludyga Sebastian, Marsico Petra, Eggimann Benjamin, Giannouli Eleftheria
Department of Health Sciences and Technology, ETH Zurich, Zurich, Switzerland.
Rehaklinik Zihlschlacht, Centre for Neurological Rehabilitation, Zihlschlacht, Switzerland.
Front Neurol. 2024 Jun 19;15:1402145. doi: 10.3389/fneur.2024.1402145. eCollection 2024.
Cognitive-motor training in form of exergames has been found to be feasible and effective for the improvement of motor and cognitive functioning in older adults and several patient populations. Exergame training under unstable conditions might increase the proprioceptive resources needed and thus might be a superior training approach compared to exergame training on stable ground for stroke patients, who often have proprioceptive deficits.
Aim of this study is to assess the feasibility and effects of exergame-based cognitive-motor training on a labile platform on physical and cognitive functioning in stroke inpatients.
This is two-armed pilot randomized controlled trial taking place in an inpatient neurologic rehabilitation clinic. A total of 30 persons that are undergoing inpatient rehabilitation due to a stroke will be randomly assigned to either the intervention group (IG) or the control group (CG). Participants of the IG will receive exergame-based motor-cognitive training on a labile surface, whereas participants of the CG will train on a stable surface. Primary outcome is feasibility comprising measures of adherence, attrition, safety and usability. Secondary outcomes will be measures of cognitive (psychomotor speed, inhibition, selective attention, cognitive flexibility, brain activity) and motor (functional mobility, gait speed, balance, proprioception) functioning.
Data collection started in February 2024 and is expected to be completed by August 2024.
This is the first study looking into exergame training on labile surface in stroke patients. It will give valuable insights into the feasibility and potential added value of this type of training and thus inform further implementation efforts in the context of inpatient rehabilitation.
ClinicalTrials.gov, NCT06296069.
已发现以运动游戏形式进行的认知运动训练对于改善老年人及若干患者群体的运动和认知功能是可行且有效的。对于经常存在本体感觉缺陷的中风患者,在不稳定条件下进行运动游戏训练可能会增加所需的本体感觉资源,因此可能是比在稳定地面上进行运动游戏训练更优越的训练方法。
本研究的目的是评估在不稳定平台上基于运动游戏的认知运动训练对中风住院患者身体和认知功能的可行性及效果。
这是一项在住院神经康复诊所进行的双臂试点随机对照试验。共有30名因中风正在接受住院康复治疗的患者将被随机分配到干预组(IG)或对照组(CG)。IG组的参与者将在不稳定表面上接受基于运动游戏的运动认知训练,而CG组的参与者将在稳定表面上进行训练。主要结局是可行性,包括依从性、损耗率、安全性和可用性的测量指标。次要结局将是认知(心理运动速度、抑制、选择性注意、认知灵活性、脑活动)和运动(功能移动性、步态速度、平衡、本体感觉)功能的测量指标。
数据收集于2024年2月开始,预计于2024年8月完成。
这是第一项研究中风患者在不稳定表面上进行运动游戏训练的研究。它将为这种类型训练的可行性和潜在附加值提供有价值的见解,从而为住院康复背景下的进一步实施工作提供参考。
ClinicalTrials.gov,NCT06296069。