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技术与怀旧的较量:虚拟现实和万花筒对儿科免疫接种期间疼痛、恐惧和焦虑管理的影响的随机对照试验。

Technology versus nostalgia; A randomized controlled trial of the effect of virtual reality and kaleidescop on pediatric pain, fear and anxiety management during immunization.

机构信息

Ege University, Facult of Nursing, İzmir, Turkey.

Ege University, Facult of Nursing, İzmir, Turkey.

出版信息

J Pediatr Nurs. 2024 Sep-Oct;78:e383-e388. doi: 10.1016/j.pedn.2024.07.029. Epub 2024 Aug 1.

Abstract

BACKGROUND

Routine vaccination procedures, while crucial for public health, can induce pain, fear, and anxiety in children. Distraction techniques such as virtual reality and kaleidoscope have been proposed to alleviate these negative experiences during vaccinations.

OBJECTIVE

This study aimed to compare the effectiveness of virtual reality and kaleidoscope as distraction methods in reducing pain, fear, and anxiety during routine vaccination in children aged 48 months.

DESIGN

This randomized controlled trial allocated children aged 48 months receiving the measles-mumps-rubella vaccine into three groups: virtual reality (n = 42), kaleidoscope (n = 42), and control (n = 42).

SETTING(S): The study was conducted in a pediatric clinic.

PARTICIPANTS

The study included a total of 126 children aged 48 months.

METHODS

Pain and fear levels were assessed by both researchers and children before and after the vaccination procedure, while anxiety was evaluated by children after vaccination. Pain was measured using the Wong Baker Faces Pain Rating Scale, fear with the Children's Fear Scale, and anxiety with the Child Anxiety Scale-State Version.

RESULTS

Post-vaccination pain, fear, and anxiety scores were significantly lower in the kaleidoscope group compared to both the virtual reality and control groups (p < .05).

CONCLUSIONS

Using kaleidoscope during vaccination in 48-month-old children effectively reduced pain, fear, and anxiety. Integrating kaleidoscope as a distraction method during routine vaccination procedures may enhance the vaccination experience and potentially improve adherence to vaccination schedules.

REGISTRATION

Clinical trials number is NCT0611XXXX.

摘要

背景

常规疫苗接种程序对公共卫生至关重要,但会给儿童带来疼痛、恐惧和焦虑。为了减轻接种疫苗时的这些负面体验,已经提出了虚拟现实和万花筒等分散注意力的技术。

目的

本研究旨在比较虚拟现实和万花筒作为分散注意力的方法,在减轻 48 个月龄儿童常规疫苗接种过程中的疼痛、恐惧和焦虑方面的效果。

设计

这是一项随机对照试验,将接受麻疹-腮腺炎-风疹疫苗的 48 个月龄儿童分为三组:虚拟现实组(n=42)、万花筒组(n=42)和对照组(n=42)。

设置

该研究在儿科诊所进行。

参与者

共有 126 名 48 个月龄的儿童参与了这项研究。

方法

在接种疫苗前后,研究人员和儿童均使用 Wong Baker 面部疼痛评分量表评估疼痛程度,使用儿童恐惧量表评估恐惧程度,使用儿童焦虑量表状态版本评估焦虑程度。

结果

与虚拟现实组和对照组相比,万花筒组在接种疫苗后的疼痛、恐惧和焦虑评分显著降低(p<.05)。

结论

在 48 个月龄儿童接种疫苗时使用万花筒可有效减轻疼痛、恐惧和焦虑。在常规疫苗接种程序中整合万花筒作为分散注意力的方法,可能会改善接种体验,并可能提高疫苗接种计划的依从性。

注册信息

临床试验编号为 NCT0611XXXX。

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