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两种培训方式(传统培训与游戏化培训)后义务教育阶段学生基础生命支持的态度和技能:一项模拟研究

Attitudes and Skills in Basic Life Support after Two Types of Training: Traditional vs. Gamification, of Compulsory Secondary Education Students: A Simulation Study.

作者信息

Rodríguez-García Adrián, Ruiz-García Giovanna, Navarro-Patón Rubén, Mecías-Calvo Marcos

机构信息

Departamento de Salud, Universidad Internacional Iberoamericana, Campeche 24560, Mexico.

Faculty of Health Sciences, Universidad Europea del Atlántico, 39011 Santander, Spain.

出版信息

Pediatr Rep. 2024 Jul 30;16(3):631-643. doi: 10.3390/pediatric16030053.

Abstract

It is recommended to implement the teaching of Basic Life Support (BLS) in schools; however, studies on the best training method are limited and have been a priority in recent years. The objective of this study was to analyze the attitudes and practical skills learned during BLS training using a gamified proposal. A comparative study was carried out, consisting of Compulsory Secondary Education students [control group (CG; classical teaching) and experimental group (EG; gamified proposal)]. The instruments used were the CPR and AED action sequence observation sheet, data from the Laerdal Resusci Anne manikin and AED and Attitude Questionnaire towards Basic Life Support and the Use of the Automated External Defibrillator. Sixty-eight students (33 girls) with a mean age of 13.91 ± 0.70 years were recruited. Results were significantly better in the EG (n = 37) [i.e., breathing control ( = 0.037); call to emergency services ( = 0.049); mean compression depth ( = 0.001); self-confidence ( = 0.006); intention to perform BLS and AED ( = 0.002)]; and significantly better in the CG (n = 31) [Total percentage of CPR ( < 0.001); percentage of correct compression ( < 0.001); time to apply effective shock with AED ( < 0.001); demotivation ( = 0.005). We can conclude that the group that was trained with the training method through the gamified proposal presents better intentions and attitudes to act in the event of cardiac arrest than those of the classic method. This training method allows for similar results in terms of CPR and AED skills to classical teaching, so it should be taken into account as a method for teaching BLS to secondary education students.

摘要

建议在学校开展基础生命支持(BLS)教学;然而,关于最佳培训方法的研究有限,且近年来一直是优先事项。本研究的目的是分析使用游戏化方案进行BLS培训期间所学的态度和实践技能。进行了一项比较研究,对象为义务中等教育学生[对照组(CG;传统教学)和实验组(EG;游戏化方案)]。使用的工具包括心肺复苏术(CPR)和自动体外除颤器(AED)操作序列观察表、Laerdal复苏安妮模拟人及AED的数据,以及对基础生命支持和使用自动体外除颤器的态度问卷。招募了68名学生(33名女生),平均年龄为13.91±0.70岁。实验组(n = 37)的结果显著更好[即呼吸控制(P = 0.037);呼叫急救服务(P = 0.049);平均按压深度(P = 0.001);自信心(P = 0.006);实施BLS和AED的意愿(P = 0.002)];对照组(n = 31)在以下方面显著更好[CPR总百分比(P < 0.001);正确按压百分比(P < 0.001);使用AED进行有效电击的时间(P < 0.001);消极动机(P = 0.005)]。我们可以得出结论,与传统方法相比,通过游戏化方案的培训方法进行培训的小组在心脏骤停事件中表现出更好的行动意愿和态度。这种培训方法在CPR和AED技能方面能产生与传统教学类似的结果,因此应将其作为向中等教育学生教授BLS的一种方法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0a9c/11348261/f5fe49b04a1a/pediatrrep-16-00053-g001.jpg

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