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评估一个多成分积极心理学方案,以预防小学生游戏障碍和增强心理健康:一项随机对照试验。

Evaluation of a multicomponent positive psychology program to prevent gaming disorder and enhance mental wellness in primary pupils: A randomized controlled trial.

机构信息

1Social and Health Psychology Laboratory, Department of Psychology, The University of Hong Kong, Pokfulam Road, Hong Kong, Hong Kong China.

2Shanghai Mental Health Center, Shanghai Jiao Tong University School of Medicine, Shanghai, China.

出版信息

J Behav Addict. 2024 Sep 30;13(3):871-883. doi: 10.1556/2006.2024.00052. Print 2024 Oct 4.

DOI:10.1556/2006.2024.00052
PMID:39348198
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11457028/
Abstract

BACKGROUND AND AIMS

Gaming disorder (GD) is a prevalent and complex issue that has recently been recognized as a condition that impairs mental health, underscoring the urgent need for early prevention measures. This evaluation study examined the effectiveness of the Digital Netizen Alliance (D.N.A.) program, a new multicomponent positive psychology program for preventing GD and bolstering mental wellness among Chinese children.

METHODS

Drawing on gamification and positive psychology principles, the program builds four key positive skills collectively referred to as the P-A-G-E framework: psychological resilience, active coping, growth mindset, and emotion regulation. A randomized controlled trial was conducted with 264 primary school pupils attending fourth, fifth, or sixth grade in Hong Kong (63% female; mean age = 10.83, SD = 1.18).

RESULTS

The findings revealed that participation in the program effectively promoted active coping, a growth mindset, and emotion regulation. Moreover, program participation alleviated GD symptoms and reduced negative affect. These desirable changes were fully explained by the P-A-G-E framework.

DISCUSSION AND CONCLUSIONS

The new D.N.A. program, which cultivates the positive psychology skills specified in the P-A-G-E framework, facilitates favorable psychological changes among children. These results emphasize the importance of using multicomponent frameworks for interventions targeting GD prevention.

摘要

背景与目的

游戏障碍(GD)是一个普遍且复杂的问题,最近被认为是一种损害心理健康的病症,这突显了急需采取早期预防措施的必要性。本评估研究考察了数字网民联盟(D.N.A.)计划的有效性,该计划是一种新的多成分积极心理学计划,旨在预防中国儿童的 GD 并增强他们的心理健康。

方法

该计划借鉴游戏化和积极心理学原理,构建了四个统称为 P-A-G-E 框架的关键积极技能:心理弹性、积极应对、成长型思维和情绪调节。在香港,对 264 名小学四年级、五年级或六年级的学生(63%为女性;平均年龄=10.83,SD=1.18)进行了一项随机对照试验。

结果

研究结果表明,参与该计划可有效促进积极应对、成长型思维和情绪调节。此外,该计划的参与减轻了 GD 症状并减少了负面情绪。这些理想的变化可以完全用 P-A-G-E 框架来解释。

讨论与结论

新的 D.N.A. 计划培养了 P-A-G-E 框架中规定的积极心理学技能,促进了儿童的有利心理变化。这些结果强调了使用多成分框架进行 GD 预防干预的重要性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/35f2148033a7/jba-13-871-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/f2d6524b7654/jba-13-871-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/2c7f920ede8e/jba-13-871-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/03a4adb1ff08/jba-13-871-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/7053780b15d0/jba-13-871-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/8396a286f7c2/jba-13-871-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/35f2148033a7/jba-13-871-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/f2d6524b7654/jba-13-871-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/2c7f920ede8e/jba-13-871-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/03a4adb1ff08/jba-13-871-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/7053780b15d0/jba-13-871-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/8396a286f7c2/jba-13-871-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/01e6/11457028/35f2148033a7/jba-13-871-g006.jpg

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