Leng Jiaxu, Wang Jia, Mo Mengjingcheng, Gan Ji, Lu Wen, Gao Xinbo
IEEE Trans Neural Netw Learn Syst. 2025 Jul;36(7):13080-13093. doi: 10.1109/TNNLS.2024.3462490.
Recent blind super-resolution (BSR) methods are explored to handle unknown degradations and achieve impressive performance. However, the prevailing assumption in most BSR methods is the spatial invariance of degradation kernels across the entire image, which leads to significant performance declines when faced with spatially variant degradations caused by object motion or defocusing. Additionally, these methods do not account for the human visual system's tendency to focus differently on areas of varying perceptual difficulty, as they uniformly process each pixel during reconstruction. To cope with these issues, we propose a difficulty-guided variant degradation learning network for BSR, named difficulty-guided degradation learning (DDL)-BSR, which explores the relationship between reconstruction difficulty and degradation estimation. Accordingly, the proposed DDL-BSR consists of three customized networks: reconstruction difficulty prediction (RDP), space-variant degradation estimation (SDE), and degradation and difficulty-informed reconstruction (DDR). Specifically, RDP learns the reconstruction difficulty with the proposed reconstruction-distance supervision. Then, SDE is designed to estimate space-variant degradation kernels according to the difficulty map. Finally, both degradation kernels and reconstruction difficulty are fed into DDR, which takes into account such two prior knowledge information to guide super-resolution (SR). Experimental analysis on various synthetic datasets demonstrates that DDL-BSR invariably surpasses state-of-the-art (SOTA) methods, producing SR images with enhanced realism and texture quality. Code is available at https://github.com/JiaWang0704/DDL-BSR.
近期人们探索了盲超分辨率(BSR)方法来处理未知的退化情况,并取得了令人瞩目的性能。然而,大多数BSR方法中普遍的假设是退化核在整个图像上具有空间不变性,这在面对由物体运动或散焦引起的空间变化退化时会导致显著的性能下降。此外,这些方法没有考虑人类视觉系统对不同感知难度区域有不同关注程度的倾向,因为它们在重建过程中对每个像素进行统一处理。为了解决这些问题,我们提出了一种用于BSR的难度引导的可变退化学习网络,名为难度引导退化学习(DDL)-BSR,它探索重建难度与退化估计之间的关系。相应地,所提出的DDL-BSR由三个定制网络组成:重建难度预测(RDP)、空间可变退化估计(SDE)以及退化与难度感知重建(DDR)。具体而言,RDP通过所提出的重建距离监督来学习重建难度。然后,SDE被设计用于根据难度图估计空间可变退化核。最后,退化核和重建难度都被输入到DDR中,DDR考虑这两个先验知识信息来指导超分辨率(SR)。对各种合成数据集的实验分析表明,DDL-BSR始终超越现有最先进(SOTA)方法,生成具有更高真实感和纹理质量的SR图像。代码可在https://github.com/JiaWang0704/DDL-BSR获取。