Rodríguez-Fuentes Gustavo, Ferreiro-Gómez Elena, Campo-Prieto Pablo, Cancela-Carral José Mª
Departamento de Bioloxía Funcional e Ciencias da Saúde, Facultade de Fisioterapia, Universidade de Vigo, E-36005 Pontevedra, Spain.
HealthyFit Research Group, Galicia Sur Health Research Institute (IIS Galicia Sur), SERGAS-UVIGO, E-36312 Pontevedra, Spain.
J Clin Med. 2024 Sep 30;13(19):5845. doi: 10.3390/jcm13195845.
Multiple sclerosis is a chronic, inflammatory, neurodegenerative autoimmune disease caused by myelin loss in the central nervous system, which leads to motor and non-motor problems. The main objective of this study was to explore whether an immersive virtual reality (IVR) exercise programme would be feasible as a form of physical therapy for people with MS (pwMS). : 18 participants (13 women; 45.06 years) were assigned to an experimental group (EG, n = 8) and a control group (CG, = 10). The EG took part in a twice-weekly IVR exergame physical therapy programme-ExeRVIEM programme. A randomised, single-blind clinical trial was conducted and was registered in clinicaltrials (NCT05870254). : The intervention was feasible and safe. The participants completed the programme with no adverse effects (no symptoms on the Simulator Sickness Questionnaire), high usability (System Usability Scale 90.31%), and outstandingly positive post-game experiences (Game Experience Questionnaire 3.10/4). In addition, the GE significantly improved several of their functional capacities: increased lower limb strength (Five Times Sit-to-Stand Test = 0.042), improved functional mobility, and reduced fall risk (Timed Up and Go Test-simple = 0.009; Timed Up and Go Test-cognitive = 0.003). There were no statistically significant differences between the groups. : The findings support that the use of exergames and IVR as physical therapy in pwMS is feasible and safe. Furthermore, there is the suggestion of possible benefits to participants' functional abilities, all of which position IVR as a promising tool for the rehabilitation of this neurodegenerative pathology affecting young adults.
多发性硬化症是一种慢性、炎症性、神经退行性自身免疫性疾病,由中枢神经系统的髓鞘损失引起,会导致运动和非运动问题。本研究的主要目的是探讨沉浸式虚拟现实(IVR)运动计划作为多发性硬化症患者(pwMS)物理治疗形式的可行性。18名参与者(13名女性;平均年龄45.06岁)被分为实验组(EG,n = 8)和对照组(CG,n = 10)。实验组参加了每周两次的IVR运动游戏物理治疗计划——ExeRVIEM计划。进行了一项随机单盲临床试验,并在临床试验注册平台(NCT05870254)上进行了注册。结果表明该干预措施是可行且安全的。参与者完成了该计划,没有出现不良反应(在模拟器晕动症问卷上没有症状),具有高可用性(系统可用性量表得分90.31%),并且游戏后的体验非常积极(游戏体验问卷得分3.10/4)。此外,实验组的几项功能能力有了显著改善:下肢力量增强(五次坐立试验p = 0.042),功能活动能力提高,跌倒风险降低(简易计时起立试验p = 0.009;认知计时起立试验p = 0.003)。两组之间没有统计学上的显著差异。研究结果支持将运动游戏和IVR用作pwMS的物理治疗是可行且安全的。此外,有迹象表明这可能对参与者的功能能力有益,所有这些都表明IVR是一种有前途的工具,可用于这种影响年轻人的神经退行性疾病的康复。