Savchuk Solomiia, Vigo Vera, Chidambaram Swathi, NuÑez Maximiliano, Anthony Diana, Jansen Tatiana, Steinberg Gary K, Fernandez-Miranda Juan C
Department of Neurosurgery, Stanford University School of Medicine, Palo Alto, California, USA.
Department of Neurosurgery, Stanford University School of Medicine, Palo Alto, California, USA.
World Neurosurg. 2025 Jan;193:706-714. doi: 10.1016/j.wneu.2024.09.132. Epub 2024 Oct 30.
Virtual reality (VR) has emerged as a powerful tool for neuroanatomy education of postgraduate medical trainees. However, its use in early training in neurosurgery, such as of undergraduate, medical, and physician assistant students, has not been evaluated. We also have limited insight into how VR may be integrated with traditional teaching methods.
We created the first-of-its-kind elective course on neuroanatomy for medical students incorporating lecture-style didactics, case-based VR activities, and cadaveric dissections. The course ran entirely remotely, with each student tuning into class with their own VR headset. We asked the students to self-report their level of confidence with the material and complete knowledge quizzes, which were compared in aggregate between precourse versus postcourse and pre-each session versus post-each session.
Of students, 66.6% rated the teaching quality of the course as excellent and 33.3% as satisfactory. Most students (77.7%-88.8%) also described the course as having a positive impact on their training. On aggregate analysis, the cohort reported increased levels of confidence in their understanding of neuroanatomy (mean 2.75 vs. 5.4; P = 0.02), neurosurgical approaches (mean 1.25 vs. 5.7; P < 0.0001), and the use of VR in neurosurgery (mean 1.5 vs. 6.1; P < 0.0001). Objectively, the cohort also performed better on postsession assessments, a difference that was statistically significant at P < 0.05, in all but the first assessment.
Integration of VR with traditional pedagogic tactics is well received by the learners and contributes to measurable learning outcomes. Our experience informs the future use of VR tools in medical education.
虚拟现实(VR)已成为医学研究生神经解剖学教育的有力工具。然而,其在神经外科早期培训中的应用,如本科医学生、医学专业学生和医师助理学生的培训中,尚未得到评估。我们对VR如何与传统教学方法相结合也了解有限。
我们为医学生开设了第一门关于神经解剖学的选修课程,课程包括讲座式教学、基于案例的VR活动和尸体解剖。该课程完全远程授课,每个学生都戴着自己的VR头显参加课程。我们要求学生自我报告他们对课程内容的信心水平,并完成知识测验,对课前与课后以及每次课程前后的测验结果进行综合比较。
66.6%的学生将课程教学质量评为优秀,33.3%评为满意。大多数学生(77.7%-88.8%)也表示该课程对他们的培训有积极影响。综合分析显示,该群体报告称他们对神经解剖学的理解(平均2.75 vs. 5.4;P = 0.02)、神经外科手术入路(平均1.25 vs. 5.7;P < 0.0001)以及VR在神经外科中的应用(平均1.5 vs. 6.1;P < 0.0001)的信心水平有所提高。客观上,该群体在每次课程后的评估中表现也更好,除了第一次评估外,其他评估中差异均具有统计学意义(P < 0.05)。
VR与传统教学策略的结合受到学习者的欢迎,并有助于取得可衡量的学习成果。我们的经验为VR工具在医学教育中的未来应用提供了参考。