• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

用于中风患者吞咽困难康复的人脸识别驱动视频游戏:一项初步随机对照试验

Face Recognition-Driven Video Game for Dysphagia Rehabilitation in Stroke Patients: A Pilot Randomized Controlled Trial.

作者信息

Zhang Bohan, Wong Ka Po, Liu Mingyue, Hui Vivian, Guo Cai, Liu Yue, Liu Zihan, Liu Yaqian, Xiao Qian, Qin Jing

机构信息

Center for Smart Health, School of Nursing, The Hong Kong Polytechnic University, Hong Kong, China.

Department of Applied Social Sciences, The Hong Kong Polytechnic University, Hong Kong, China.

出版信息

Arch Phys Med Rehabil. 2025 Mar;106(3):342-350. doi: 10.1016/j.apmr.2024.10.005. Epub 2024 Nov 2.

DOI:10.1016/j.apmr.2024.10.005
PMID:39491573
Abstract

OBJECTIVE

To explore the feasibility and effectiveness of face recognition-driven video game (FR-VG) swallowing training for stroke patients with dysphagia.

DESIGN

A single-blind pilot randomized controlled trial.

SETTING

A rehabilitation center.

PARTICIPANTS

Stroke patients with dysphagia (N=26).

INTERVENTIONS

Participants in the intervention group were trained using FR-VG, while the control group used the conventional method (ie, lip exercise, tongue exercise, and lower jaw exercise). The training was conducted 5 days a week over 4 weeks.

OUTCOME MEASURES

The swallowing function and swallowing-related quality of life between the 2 groups were observed before and after the intervention. The acceptance of FR-VG in the intervention group and the adherence of the patients in the 2 groups after the intervention were analyzed.

RESULTS

A total of 26 stroke patients with dysphagia were included. The results showed that after the intervention, both groups exhibited significant improvements in swallowing function and swallowing-related quality of life compared to the pre-intervention (P<.05). Patients in the intervention group demonstrated better swallowing function than the control group on the Gugging Swallowing Screen (P=.015) and Functional Oral Intake Scale (P=.004). The intervention group had a high acceptance of the FR-VG training and had significantly better adherence compared to the control group (P=.032).

CONCLUSIONS

FR-VG rehabilitation training can help improve swallowing function, swallowing-related quality of life, and training adherence in stroke patients with dysphagia. Patients have a high acceptance of FR-VG rehabilitation training, which can be used as an adjunctive method to conventional rehabilitation.

摘要

目的

探讨人脸识别驱动的视频游戏(FR-VG)吞咽训练对吞咽困难的中风患者的可行性和有效性。

设计

单盲试点随机对照试验。

地点

一家康复中心。

参与者

吞咽困难的中风患者(N = 26)。

干预措施

干预组参与者采用FR-VG进行训练,而对照组采用传统方法(即唇部运动、舌部运动和下颌运动)。训练每周进行5天,持续4周。

观察指标

观察两组干预前后的吞咽功能和与吞咽相关的生活质量。分析干预组对FR-VG的接受程度以及两组患者干预后的依从性。

结果

共纳入26例吞咽困难的中风患者。结果显示,干预后,两组的吞咽功能和与吞咽相关的生活质量均较干预前有显著改善(P <.05)。在古根吞咽筛查量表(P = 0.015)和功能性经口摄食量表(P = 0.004)上,干预组患者的吞咽功能优于对照组。干预组对FR-VG训练的接受度较高,且与对照组相比,依从性显著更好(P = 0.032)。

结论

FR-VG康复训练有助于改善吞咽困难的中风患者的吞咽功能、与吞咽相关的生活质量和训练依从性。患者对FR-VG康复训练的接受度较高,可作为传统康复的辅助方法。

相似文献

1
Face Recognition-Driven Video Game for Dysphagia Rehabilitation in Stroke Patients: A Pilot Randomized Controlled Trial.用于中风患者吞咽困难康复的人脸识别驱动视频游戏:一项初步随机对照试验
Arch Phys Med Rehabil. 2025 Mar;106(3):342-350. doi: 10.1016/j.apmr.2024.10.005. Epub 2024 Nov 2.
2
Pharyngeal Cavity Electrical Stimulation-Assisted Swallowing for Post-stroke Dysphagia: A Systematic Review and Meta-analysis of Randomized Controlled Studies.基于随机对照试验的系统评价和荟萃分析:咽腔电刺激辅助治疗脑卒中后吞咽障碍。
Dysphagia. 2024 Aug;39(4):541-551. doi: 10.1007/s00455-023-10644-4. Epub 2023 Dec 20.
3
Effect of Multidirectional Chin Tuck Against Resistance Exercise on Oropharyngeal Muscles and Swallowing Function in Subacute Stroke Patients With Dysphagia: A Randomised Controlled Trial.多方向抗阻下颌后缩训练对亚急性脑卒中吞咽困难患者口咽肌肉及吞咽功能的影响:一项随机对照试验
J Oral Rehabil. 2025 Jul;52(7):1050-1058. doi: 10.1111/joor.13972. Epub 2025 May 1.
4
Therapeutic effect of acupuncture on post-stroke dysphagia: A multicenter, randomized controlled trial.针刺治疗中风后吞咽困难的疗效:一项多中心随机对照试验。
Complement Ther Med. 2025 Sep;92:103200. doi: 10.1016/j.ctim.2025.103200. Epub 2025 Jun 21.
5
Virtual reality for stroke rehabilitation.用于中风康复的虚拟现实技术。
Cochrane Database Syst Rev. 2025 Jun 20;6:CD008349. doi: 10.1002/14651858.CD008349.pub5.
6
Screening for aspiration risk associated with dysphagia in acute stroke.筛查急性脑卒中吞咽困难相关的吸入风险。
Cochrane Database Syst Rev. 2021 Oct 18;10(10):CD012679. doi: 10.1002/14651858.CD012679.pub2.
7
Electroacupuncture treatment for post-stroke oropharyngeal dysphagia: a randomized controlled trial.电针治疗中风后口咽吞咽困难:一项随机对照试验。
Acupunct Med. 2025 Aug;43(4):187-197. doi: 10.1177/09645284251365647. Epub 2025 Aug 4.
8
Effects of Non-Pharmacological Interventions on the Swallowing Function of Patients With Post-Stroke Dysphagia: A Systematic Review and Network Meta-Analysis.非药物干预对脑卒中后吞咽障碍患者吞咽功能的影响:一项系统评价和网状Meta分析
J Oral Rehabil. 2025 Jan;52(1):109-120. doi: 10.1111/joor.13901. Epub 2024 Nov 12.
9
Interventions for dysphagia in long-term, progressive muscle disease.长期进行性肌肉疾病吞咽困难的干预措施。
Cochrane Database Syst Rev. 2016 Feb 9;2(2):CD004303. doi: 10.1002/14651858.CD004303.pub4.
10
Effect of artificial intelligence-based video-game system on dysphagia in patients with stroke: A randomized controlled trial.基于人工智能的视频游戏系统对中风患者吞咽困难的影响:一项随机对照试验。
Clin Nutr. 2025 Feb;45:81-90. doi: 10.1016/j.clnu.2024.12.022. Epub 2024 Dec 25.