Swiss Children's Rehab, University Children's Hospital Zurich, Affoltern am Albis, Switzerland.
Children's Research Center, University Children's Hospital Zurich, University of Zurich, Zurich, Switzerland.
JMIR Form Res. 2024 Nov 18;8:e47754. doi: 10.2196/47754.
Selective voluntary motor control (SVMC) is the ability to control joint movements independently. Impairments in SVMC can affect functional activities, but only a few interventions directly target SVMC. Therefore, we developed a game-based intervention for children with upper motor neuron lesions to improve SVMC. The intervention trained selective activation of a muscle or joint movement while providing immediate feedback about involuntarily occurring muscle activations or movements in another joint. The intervention was provided in a playful manner with a custom-made game environment and a technology-based interface to capture muscle activation or joint movements.
This study aimed to investigate the effectiveness of this game-based intervention and explore treatment response-related factors in children with impaired SVMC undergoing inpatient neurorehabilitation.
We conducted a single-case research study with a randomized, nonconcurrent, multiple baseline design. The study consisted of a random-length baseline phase where no SVMC-specific intervention was provided and an intervention phase with additional SVMC training. Concurrently in both phases, children attended their individual multimodal rehabilitation program at our clinic, Swiss Children's Rehab. During the intervention phase, participants completed ten 45-minute sessions with our game-based SVMC training. SVMC was measured repeatedly throughout both phases and at the 3-month follow-up with a short custom-made assessment.
Eighteen children with reduced SVMC from upper motor neuron lesions participated in the study. The mean age of the children was 12.7 (SD 2.9) years, and they mostly had spastic cerebral palsy. A linear mixed-effects model revealed a significant trend (P<.001) for improved SVMC already in the baseline phase. This trend did not change significantly (P=.15) when the game-based SVMC training was introduced in the intervention phase, suggesting no additional improvements due to the SVMC training. Although we could not find an overall treatment effect, we could explain 89.4% of the total random variation of the treatment effect by patient and therapy characteristics. Children with spasticity in the trained movement (20.1%), and those who trained the more affected side (23.5%) benefited most from the intervention. At the 3-month follow-up, SVMC had deteriorated compared to the end of the intervention but was still better than at the beginning of the study.
The regular concomitant rehabilitation program already yielded improvements in SVMC, while the game-based SVMC training showed no additional effects. Although the intervention did not show a group effect, we could identify patient and therapy characteristics that determine who is likely to profit from the intervention.
German Clinical Trials Register DRKS00025184; https://tinyurl.com/msnkek9b.
选择性自愿运动控制(SVMC)是独立控制关节运动的能力。SVMC 损伤会影响功能活动,但只有少数干预措施直接针对 SVMC。因此,我们为患有上运动神经元损伤的儿童开发了一种基于游戏的干预措施,以改善 SVMC。该干预措施旨在训练选择性激活肌肉或关节运动,同时提供对非自愿发生的肌肉激活或另一关节运动的即时反馈。该干预措施以一种有趣的方式提供,使用定制的游戏环境和基于技术的界面来捕捉肌肉激活或关节运动。
本研究旨在探讨该基于游戏的干预措施的有效性,并探讨在接受住院神经康复治疗的 SVMC 受损儿童中与治疗反应相关的因素。
我们进行了一项单病例研究,采用随机、非同期、多基线设计。该研究包括一个随机长度的基线阶段,在此期间不提供 SVMC 特异性干预,以及一个附加 SVMC 训练的干预阶段。在两个阶段中,参与者都在我们的诊所 Swiss Children's Rehab 参加他们各自的多模式康复计划。在干预阶段,参与者完成了十次 45 分钟的游戏式 SVMC 训练。在两个阶段和 3 个月的随访中,使用简短的定制评估多次重复测量 SVMC。
18 名患有上运动神经元损伤的 SVMC 受损儿童参与了这项研究。儿童的平均年龄为 12.7(SD 2.9)岁,他们大多患有痉挛性脑瘫。线性混合效应模型显示,在基线阶段已经出现了 SVMC 显著改善的趋势(P<.001)。当在干预阶段引入基于游戏的 SVMC 训练时,这一趋势并没有显著改变(P=.15),这表明由于 SVMC 训练并没有带来额外的改善。尽管我们没有发现整体治疗效果,但我们可以通过患者和治疗特征来解释治疗效果总随机变异的 89.4%。在接受训练的运动中患有痉挛(20.1%)和训练更受影响侧(23.5%)的儿童从干预中获益最多。在 3 个月的随访中,SVMC 与干预结束时相比有所恶化,但仍优于研究开始时。
常规伴随康复计划已经使 SVMC 得到改善,而基于游戏的 SVMC 训练则没有显示出额外的效果。尽管干预没有显示出群体效应,但我们可以确定哪些患者和治疗特征决定了他们可能从干预中受益。
德国临床试验注册处 DRKS00025184;https://tinyurl.com/msnkek9b。