Maharjan Raju, Mendu Sanjana, Mariani Milton, Abdullah Saeed, Hansen John Paulin
The University of Oklahoma - Norman Campus, Norman, USA.
Department of Informatics, Pennsylvania State University, University Park, PA, USA.
Digit Health. 2024 Dec 5;10:20552076241302652. doi: 10.1177/20552076241302652. eCollection 2024 Jan-Dec.
Engaging users during physical exercise is crucial for fostering long-term commitment, however, sustaining that engagement remains a significant challenge. This study explores the design of a voice-enabled exoskeleton-based virtual exercise coach (VEC) that provides real-time verbal feedback to enhance user engagement. The objectives of this study are twofold: (i) to compare user engagement with real-time verbal feedback from both VEC and human exercise coach (HEC) during physical exercise, and (ii) to understand users' perceptions and gather their recommendations for improving future VEC technologies.
We developed an exoskeleton-based VEC that delivers real-time verbal feedback on users' exercise performance. To evaluate its impact on user engagement, we conducted a lab-based mixed-methods study ( ) over a period of 6 weeks comparing users' engagement with the VEC and HEC using User Engagement Scale (UES) questionnaire and conducted semi-structured interviews to understand users' perceptions of the VEC.
Participants in this study found the VEC more engaging than the HEC, in terms of focused attention ( ) and perceived usability ( ). Post-interaction interviews revealed that (i) users found the VEC to be engaging, intuitive, easy to use, and convenient; (ii) users perceived the VEC as a valuable training companion that could help reduce the emotional insecurities often associated with going to the gym; and (iii) users expressed a desire for the VEC to have a personality and embodiment that motivates and supports personalized interactions.
Based on our results, we discuss the challenges and implications for designing future voice-enabled VECs that support engaging physical exercises.
在体育锻炼过程中吸引用户参与对于培养长期坚持至关重要,然而,维持这种参与仍然是一项重大挑战。本研究探索一种基于外骨骼的语音虚拟运动教练(VEC)的设计,该教练可提供实时语音反馈以增强用户参与度。本研究的目标有两个:(i)比较在体育锻炼期间用户对来自VEC和人类运动教练(HEC)的实时语音反馈的参与度,以及(ii)了解用户的看法并收集他们对改进未来VEC技术的建议。
我们开发了一种基于外骨骼的VEC,它能对用户的运动表现提供实时语音反馈。为了评估其对用户参与度的影响,我们在6周的时间内进行了一项基于实验室的混合方法研究( ),使用用户参与度量表(UES)问卷比较用户对VEC和HEC的参与度,并进行半结构化访谈以了解用户对VEC的看法。
本研究中的参与者发现,在集中注意力( )和感知可用性( )方面,VEC比HEC更具吸引力。互动后的访谈表明:(i)用户发现VEC很有吸引力、直观、易于使用且方便;(ii)用户将VEC视为有价值的训练伙伴,它可以帮助减少通常与去健身房相关的情绪上的不安全感;(iii)用户表示希望VEC具有能激发和支持个性化互动的个性和实体形态。
基于我们的研究结果,我们讨论了设计未来支持引人入胜的体育锻炼的语音VEC所面临的挑战和意义。