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人工智能导师的物理体现与拟人化及其在学生的学习体验和表现中的作用。

Physical embodiment and anthropomorphism of AI tutors and their role in student enjoyment and performance.

作者信息

Ackermann Helene, Henke Anja, Chevalère Johann, Yun Hae Seon, Hafner Verena V, Pinkwart Niels, Lazarides Rebecca

机构信息

Department of Educational Sciences, University of Potsdam, Karl-Liebknecht-Straße 24/25, 14476, Potsdam, Germany.

Science of Intelligence, Research Cluster of Excellence, Marchstraße 23, 10587, Berlin, Germany.

出版信息

NPJ Sci Learn. 2025 Jan 8;10(1):1. doi: 10.1038/s41539-024-00293-z.

Abstract

Rising interest in artificial intelligence in education reinforces the demand for evidence-based implementation. This study investigates how tutor agents' physical embodiment and anthropomorphism (student-reported sociability, animacy, agency, and disturbance) relate to affective (on-task enjoyment) and cognitive (task performance) learning within an intelligent tutoring system (ITS). Data from 56 students (M = 17.75 years, SD = 2.63 years; 30.4% female), working with an emotionally-adaptive version of the ITS "Betty's Brain", were analyzed. The ITS' agents were either depicted as on-screen robots (condition A) or as both on-screen avatars and physical robots (condition B). Physical presence of the tutor agent was not significantly related to task performance or anthropomorphism, but to higher initial on-task enjoyment. Student-reported disturbance was negatively related to initial on-task enjoyment, and student-reported sociability was negatively related to task performance. While physical robots may increase initial on-task enjoyment, students' perception of certain characteristics may hinder learning, providing implications for designing social robots for education.

摘要

教育领域对人工智能的兴趣日益浓厚,这增强了对基于证据实施的需求。本研究调查了智能辅导系统(ITS)中辅导代理的物理体现和拟人化(学生报告的社交性、有生命感、能动性和干扰性)如何与情感(任务中的享受程度)和认知(任务表现)学习相关。对56名学生(平均年龄M = 17.75岁,标准差SD = 2.63岁;30.4%为女性)的数据进行了分析,这些学生使用的是情感自适应版的ITS“贝蒂的大脑”。ITS的代理要么被描绘为屏幕上的机器人(A组),要么被描绘为屏幕上的化身和实体机器人(B组)。辅导代理的实体存在与任务表现或拟人化没有显著关系,但与更高的初始任务享受程度有关。学生报告的干扰性与初始任务享受程度呈负相关,学生报告的社交性与任务表现呈负相关。虽然实体机器人可能会增加初始任务享受程度,但学生对某些特征的感知可能会阻碍学习,这为设计用于教育的社交机器人提供了启示。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9903/11711547/262e43214f6a/41539_2024_293_Fig1_HTML.jpg

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