Agostini Francesco, Conti Marco, Morone Giovanni, Iudicelli Giovanni, Fisicaro Andrea, Savina Alessio, Mangone Massimiliano, Paoloni Marco
Department of Anatomical and Histological Sciences, Legal Medicine and Orthopedics, Sapienza University, 00185 Rome, Italy.
San Raffaele Institute of Sulmona, 67039 Sulmona, Italy.
Brain Sci. 2024 Dec 29;15(1):23. doi: 10.3390/brainsci15010023.
Parkinson's disease is the second most common neurodegenerative disease worldwide, characterized by bradykinesia, rigidity, tremor, and postural instability. These symptoms often lead to significant postural deformities and an increased risk of falls, severely impacting the quality of life. Conventional rehabilitation methods have shown benefits, but recent advancements suggest that virtual reality (VR) could offer a promising alternative. This scoping review aims to analyze the current literature to evaluate the effectiveness of VR in the postural rehabilitation of patients with PD. A scientific literature search was performed using the following databases: PubMed, PEDro, Cochrane, and Google Scholar, focusing on randomized controlled trials (RCTs) published in English. Our selection criteria included studies that compared VR-based rehabilitation to traditional methods regarding posture-related outcomes. We identified and analyzed nine RCTs that met our inclusion criteria. The results consistently demonstrated that VR-based rehabilitation leads to greater improvements in balance and gait compared to conventional therapy. Key findings include significant enhancements in balance confidence and postural control and a reduction in fall rates. The superior efficacy of VR-based rehabilitation can be attributed to its engaging and immersive nature, which enhances patient motivation and adherence to therapy. VR allows for precise, repeatable training scenarios tailored to individual patient needs, providing a safe environment to practice and improve motor skills. In conclusion, VR-based rehabilitation represents an innovative approach with substantial potential to improve the quality of life for PD patients. However, limitations such as small sample sizes and short intervention durations in existing studies highlight the need for larger multicenter trials with longer follow-up periods to confirm these findings.
帕金森病是全球第二常见的神经退行性疾病,其特征为运动迟缓、僵硬、震颤和姿势不稳。这些症状常导致严重的姿势畸形和跌倒风险增加,严重影响生活质量。传统康复方法已显示出益处,但最近的进展表明虚拟现实(VR)可能是一种有前景的替代方法。本综述旨在分析当前文献,以评估VR在帕金森病患者姿势康复中的有效性。使用以下数据库进行了科学文献检索:PubMed、PEDro、Cochrane和谷歌学术,重点关注以英文发表的随机对照试验(RCT)。我们的选择标准包括比较基于VR的康复与传统方法在姿势相关结果方面的研究。我们确定并分析了九项符合纳入标准的RCT。结果一致表明,与传统疗法相比,基于VR的康复在平衡和步态方面带来更大改善。主要发现包括平衡信心和姿势控制的显著增强以及跌倒率的降低。基于VR的康复的卓越疗效可归因于其引人入胜和身临其境的性质,这增强了患者的治疗动机和依从性。VR允许根据个体患者需求定制精确、可重复的训练场景,提供一个安全的环境来练习和提高运动技能。总之,基于VR的康复是一种创新方法,具有改善帕金森病患者生活质量的巨大潜力。然而,现有研究中样本量小和干预持续时间短等局限性凸显了需要进行更大规模的多中心试验并进行更长时间的随访以证实这些发现。