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与电子游戏和增强现实游戏使用相关的上肢和肌肉骨骼损伤:一篇叙述性综述文章。

Upper Extremity and Musculoskeletal Injuries Related to Videogame and Augmented Reality Game Usage: A Narrative Review Article.

作者信息

Belyea Christopher M, Rummel Gregory, Lanham Nathan, Krul Kevin P

机构信息

Department of Orthopaedic Surgery and Rehabilitation, Womack Army Medical Center, 2817 Rock Merritt Avenue, Fort Liberty, NC, 28310, USA.

Department of Surgery, Uniformed Services University of the Health Sciences, 4301 Jones Bridge Rd, Bethesda, MD, 20814, USA.

出版信息

Curr Rev Musculoskelet Med. 2025 May;18(5):201-206. doi: 10.1007/s12178-025-09956-9. Epub 2025 Feb 13.

DOI:10.1007/s12178-025-09956-9
PMID:39946075
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC12014968/
Abstract

PURPOSE OF REVIEW

Since the introduction of videogames and augmented reality technology, injuries associated with e sports have garnered increased attention from researchers and healthcare professionals. This review articles examines the spectrum of injuries associated with videogames and augmented reality and describes the nuances of the diagnoses associated with gaming injuries.

RECENT FINDINGS

Videogames changed architecture from a sedentary style of playing to a more interactive console with the introduction of technologies such as the Wii or Pokémon Go. This new style of gaming increased the range of musculoskeletal injuries to include lower energy injuries and more severe high energy trauma because of the introduction of mobility causing distraction and a neglect for safety. The previous sedentary nature of gaming lends itself to prolonged periods of static posture contributing to long-term effects and potential health implications in the future. This review article presents current literature on the specific injury types and increasing need for awareness of videogame-related injuries to further highlight preventative measures needed to mitigate injury risk and promote healthy gaming habits and ergonomic awareness.

摘要

综述目的

自电子游戏和增强现实技术问世以来,与电子竞技相关的损伤受到了研究人员和医疗保健专业人员越来越多的关注。这篇综述文章探讨了与电子游戏和增强现实相关的损伤范围,并描述了与游戏损伤相关诊断的细微差别。

最新发现

随着Wii或《宝可梦GO》等技术的引入,电子游戏的架构从久坐不动的玩法转变为更具互动性的游戏机。这种新的游戏风格增加了肌肉骨骼损伤的范围,包括低能量损伤和更严重的高能量创伤,这是由于引入了导致注意力分散的移动性以及对安全的忽视。以前游戏久坐不动的性质导致长时间保持静态姿势,从而产生长期影响以及未来潜在的健康问题。这篇综述文章介绍了关于特定损伤类型的当前文献,以及对与电子游戏相关损伤的认识需求不断增加的情况,以进一步强调减轻损伤风险所需的预防措施,并促进健康的游戏习惯和人体工程学意识。

相似文献

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Upper Extremity and Musculoskeletal Injuries Related to Videogame and Augmented Reality Game Usage: A Narrative Review Article.与电子游戏和增强现实游戏使用相关的上肢和肌肉骨骼损伤:一篇叙述性综述文章。
Curr Rev Musculoskelet Med. 2025 May;18(5):201-206. doi: 10.1007/s12178-025-09956-9. Epub 2025 Feb 13.
2
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本文引用的文献

1
Sport-related hand injury: a new perspective of e-sports.与运动相关的手部损伤:电子竞技的新视角。
J Hand Surg Eur Vol. 2019 Feb;44(2):219-220. doi: 10.1177/1753193418799607. Epub 2018 Sep 20.
2
Videogame-Related Illness and Injury: A Review of the Literature and Predictions for Pokémon GO!电子游戏相关疾病与伤害:文献综述与《精灵宝可梦 GO!》的预测
Games Health J. 2017 Feb;6(1):9-18. doi: 10.1089/g4h.2016.0090. Epub 2017 Jan 30.
3
Gotta catch'em all! Pokémon GO and physical activity among young adults: difference in differences study.必须抓住它们全部!《宝可梦GO》与年轻人的身体活动:双重差分研究
BMJ. 2016 Dec 13;355:i6270. doi: 10.1136/bmj.i6270.
4
Pokémon GO: Healthy or Harmful?《宝可梦大冒险》:有益还是有害?
Am J Public Health. 2017 Jan;107(1):35-36. doi: 10.2105/AJPH.2016.303548.
5
Pokémon Go: A game changer for the physical inactivity crisis?《精灵宝可梦 GO》:能改变身体活动不足危机的游戏吗?
Prev Med. 2017 Aug;101:235-237. doi: 10.1016/j.ypmed.2016.11.012. Epub 2016 Nov 14.
6
Pokémon Go: cardiovascular benefit or injury risk?《宝可梦大探险》:对心血管有益还是有受伤风险?
Oxf Med Case Reports. 2016 Oct 28;2016(10):omw085. doi: 10.1093/omcr/omw085. eCollection 2016 Oct.
7
Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?宝可梦周边漫步的潜在风险:增强现实的黑暗现实?
Oxf Med Case Reports. 2016 Oct 5;2016(10):omw080. doi: 10.1093/omcr/omw080. eCollection 2016 Oct.
8
Pokémon GO-A New Distraction for Drivers and Pedestrians.《精灵宝可梦Go》——司机和行人的新干扰因素。
JAMA Intern Med. 2016 Dec 1;176(12):1865-1866. doi: 10.1001/jamainternmed.2016.6274.
9
Pokémon Go and augmented virtual reality games: a cautionary commentary for parents and pediatricians.《宝可梦大探险》与增强虚拟现实游戏:给家长和儿科医生的警示性评论
Curr Opin Pediatr. 2016 Oct;28(5):673-7. doi: 10.1097/MOP.0000000000000409.
10
Tendon rupture associated with excessive smartphone gaming.与过度玩手机游戏相关的肌腱断裂。
JAMA Intern Med. 2015 Jun;175(6):1048-9. doi: 10.1001/jamainternmed.2015.0753.