Yu Huiyuan, Lu Xin, Kim Soo Ji
Department of Music Therapy, Graduate School, Ewha Womans University, Seoul, Republic of Korea.
Music Therapy Education, Graduate School of Education, Ewha Womans University, Seoul, Republic of Korea.
Front Psychol. 2025 Feb 5;16:1532925. doi: 10.3389/fpsyg.2025.1532925. eCollection 2025.
The use of digital technology in music-based interventions for individuals with brain injuries has gained traction, especially post COVID-19, in addressing the need for effective, long-term rehabilitation. This scoping review examines the landscape of digital music-based interventions, focusing on their application in motor and cognitive rehabilitation for patients with brain injuries.
We conducted a literature search using five academic databases: PubMed, CINAHL, Medline, Google Scholar, and Web of Science. Twenty-six studies met the predefined criteria for inclusion in this review, and these studies were analyzed including digital interventions used.
Twenty-six of 1994 studies were included. Results demonstrated a clear evolution in intervention methodologies, with earlier research focusing on rhythmic and MIDI-based tools, while more recent studies integrated virtual reality, augmented reality, and adaptive feedback mechanisms. The findings showed significant improvements in motor functions, such as upper limb movement and gait, in most of the reviewed studies, as well as some cognitive benefits, particularly when personalized music interventions were applied. However, challenges were noted regarding device complexity, cost, and inconsistent assessment methods across studies.
Digital music-based interventions show substantial promise in enhancing motor and cognitive function for individuals with neurological impairments. Nevertheless, barriers such as technological accessibility, the need for patient comfort, and a lack of standardization in assessment remain. Future research should focus on simplifying interfaces, standardizing protocols, and exploring hybrid interventions that combine immersive virtual reality with the adaptability of music therapy to create holistic, patient-centered rehabilitation solutions.
在针对脑损伤患者的基于音乐的干预措施中,数字技术的应用越来越受到关注,尤其是在新冠疫情之后,以满足有效长期康复的需求。本综述探讨了基于数字音乐的干预措施的现状,重点关注其在脑损伤患者运动和认知康复中的应用。
我们使用五个学术数据库进行文献检索:PubMed、CINAHL、Medline、谷歌学术和科学网。26项研究符合本综述预先设定的纳入标准,并对这些研究进行了分析,包括所使用的数字干预措施。
在1994项研究中,有26项被纳入。结果显示干预方法有明显的演变,早期研究侧重于基于节奏和MIDI的工具,而最近的研究则整合了虚拟现实、增强现实和自适应反馈机制。研究结果表明,在大多数综述研究中,运动功能有显著改善,如上肢运动和步态,同时也有一些认知益处,特别是在应用个性化音乐干预措施时。然而,研究中指出了设备复杂性、成本以及评估方法不一致等挑战。
基于数字音乐的干预措施在增强神经功能受损个体的运动和认知功能方面显示出巨大的潜力。然而,技术可及性、患者舒适度需求以及评估缺乏标准化等障碍仍然存在。未来的研究应侧重于简化界面、规范方案,并探索将沉浸式虚拟现实与音乐疗法的适应性相结合的混合干预措施,以创建全面的、以患者为中心的康复解决方案。