• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

改善慢性疼痛患者的身体意象:一项利用虚拟现实技术的案例研究

Enhancing Body Image in Chronic Pain: A Case Study Utilizing Virtual Reality.

作者信息

Navarro Moreno Victor, Herrero Rocío, Zamora Ángel, Miragall Marta, Baños Rosa M

机构信息

Polibienestar Research Institute, University of Valencia, Valencia, Spain.

Department of Personality, Evaluation, and Psychological Treatments, University of Valencia, Valencia, Spain.

出版信息

J Clin Psychol. 2025 Jun;81(6):503-515. doi: 10.1002/jclp.23784. Epub 2025 Mar 22.

DOI:10.1002/jclp.23784
PMID:40119646
Abstract

OBJECTIVE

This case study aims to provide data regarding the acceptability of CLEVER, a positive body image-based intervention supported by the use of virtual reality to improve body image and other pain-related variables in people with chronic low back pain.

METHOD

The intervention consists of four sessions: Psychoeducation about pain and its impact on the body, Body Awareness, Acceptance of the body with pain, and Appreciation and gratitude toward the body. A daily monitoring and an interview were conducted to assess the intervention.

RESULTS

John (fictitious name) is a 48-year-old man who has been suffering from low back pain for 5 years as a result of an accident at work. Before starting the intervention, the patient presented a considerable level of kinesiophobia, fear of pain, and emotional distress and he also reported body image problems due to pain. After the intervention, data showed a moderate effect on pain interference, kinesiophobia, a reduction of emotional distress and a questionable effect on pain catastrophizing and pain intensity. Regarding Positive Body Image variables, results showed a moderate improvement in Appreciation of Body Functionality and a questionable effect on Pain Acceptance and Body Awareness. The patient also showed good adherence to the treatment and good acceptability of the intervention and the virtual environments.

CONCLUSIONS

CLEVER-BODY is the first positive body image-based intervention using Virtual Reality that has shown improvements in variables related to pain and body image. Nonetheless, further studies will be necessary to evaluate the effectiveness of the intervention in a larger sample.

摘要

目的

本案例研究旨在提供有关“聪明(CLEVER)”干预措施可接受性的数据。“聪明”是一种基于积极身体意象的干预措施,借助虚拟现实技术来改善慢性下背痛患者的身体意象及其他与疼痛相关的变量。

方法

该干预措施包括四个环节:关于疼痛及其对身体影响的心理教育、身体意识、接纳疼痛的身体、对身体的欣赏与感恩。通过每日监测和访谈对干预措施进行评估。

结果

约翰(化名)是一名48岁男性,因工作事故患有下背痛5年。在开始干预之前,患者表现出相当程度的运动恐惧、疼痛恐惧和情绪困扰,并且他还报告了因疼痛导致的身体意象问题。干预后,数据显示对疼痛干扰、运动恐惧有中度影响,情绪困扰有所减轻,对疼痛灾难化和疼痛强度有可疑影响。关于积极身体意象变量,结果显示身体功能欣赏有中度改善,对疼痛接纳和身体意识有可疑影响。患者对治疗的依从性良好,对干预措施和虚拟环境的接受度也很高。

结论

“聪明身体(CLEVER-BODY)”是首个基于积极身体意象并使用虚拟现实的干预措施,已显示出与疼痛和身体意象相关变量的改善。尽管如此,仍需要进一步研究以评估该干预措施在更大样本中的有效性。

相似文献

1
Enhancing Body Image in Chronic Pain: A Case Study Utilizing Virtual Reality.改善慢性疼痛患者的身体意象:一项利用虚拟现实技术的案例研究
J Clin Psychol. 2025 Jun;81(6):503-515. doi: 10.1002/jclp.23784. Epub 2025 Mar 22.
2
Virtual Reality-Based Training in Chronic Low Back Pain: Systematic Review and Meta-Analysis of Randomized Controlled Trials.虚拟现实慢性下背痛培训:随机对照试验的系统评价和荟萃分析。
J Med Internet Res. 2024 Feb 26;26:e45406. doi: 10.2196/45406.
3
An 8-Week Self-Administered At-Home Behavioral Skills-Based Virtual Reality Program for Chronic Low Back Pain: Double-Blind, Randomized, Placebo-Controlled Trial Conducted During COVID-19.一项针对慢性下腰痛的 8 周自我管理家庭行为技能为基础的虚拟现实程序:在 COVID-19 期间进行的双盲、随机、安慰剂对照试验。
J Med Internet Res. 2021 Feb 22;23(2):e26292. doi: 10.2196/26292.
4
Immersive and Nonimmersive Virtual Reality-Assisted Active Training in Chronic Musculoskeletal Pain: Systematic Review and Meta-Analysis.沉浸式和非沉浸式虚拟现实辅助主动训练治疗慢性肌肉骨骼疼痛:系统评价和荟萃分析。
J Med Internet Res. 2024 Aug 19;26:e48787. doi: 10.2196/48787.
5
Effect of virtual reality technology as intervention for people with kinesiophobia: A meta-analysis of randomised controlled trials.虚拟现实技术对运动恐惧症患者的干预效果:随机对照试验的荟萃分析。
J Clin Nurs. 2023 Jul;32(13-14):3074-3086. doi: 10.1111/jocn.16397. Epub 2022 Jun 12.
6
Pain Education and Virtual Reality Improves Pain, Pain-related Fear of Movement, and Trunk Kinematics in Individuals With Persistent Low Back Pain.疼痛教育和虚拟现实可改善持续性腰痛患者的疼痛、与运动相关的疼痛恐惧和躯干运动学。
Clin J Pain. 2024 Aug 1;40(8):478-489. doi: 10.1097/AJP.0000000000001221.
7
A randomized controlled pilot study examining immediate effects of embodying a virtual reality superhero in people with chronic low back pain.一项随机对照初步研究,旨在探讨在慢性下背痛患者中体现虚拟现实超级英雄对即时影响。
Disabil Rehabil Assist Technol. 2024 Apr;19(3):851-858. doi: 10.1080/17483107.2022.2129846. Epub 2022 Oct 18.
8
Virtual reality or isokinetic training; its effect on pain, kinesiophobia and serum stress hormones in chronic low back pain: A randomized controlled trial.虚拟现实或等速训练;对慢性下腰痛疼痛、运动恐惧和血清应激激素的影响:一项随机对照试验。
Technol Health Care. 2021;29(1):155-166. doi: 10.3233/THC-202301.
9
Get Your Head in the Game: A Replicated Single-Case Experimental Design Evaluating the Effect of a Novel Virtual Reality Intervention in People With Chronic Low Back Pain.专注比赛:一项复制的单病例实验设计,评估新型虚拟现实干预对慢性下背痛患者的效果。
J Pain. 2023 Aug;24(8):1449-1464. doi: 10.1016/j.jpain.2023.03.013. Epub 2023 Apr 6.
10
Efficacy of virtual reality to reduce chronic low back pain: Proof-of-concept of a non-pharmacological approach on pain, quality of life, neuropsychological and functional outcome.虚拟现实对慢性下腰痛的疗效:一种非药物治疗方法对疼痛、生活质量、神经心理学和功能结果的概念验证。
PLoS One. 2019 May 23;14(5):e0216858. doi: 10.1371/journal.pone.0216858. eCollection 2019.

引用本文的文献

1
Virtual Reality in Psychotherapy: A Commentary on Strategies, Interventions, and Perspectives From Five Clinical Reports.心理治疗中的虚拟现实:对五篇临床报告中的策略、干预措施及观点的评论
J Clin Psychol. 2025 Sep;81(9):888-894. doi: 10.1002/jclp.23813. Epub 2025 Jun 3.