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爱荷华赌博任务中的决策与表现:近期事件相关电位研究结果及临床意义

Decision-making and performance in the Iowa Gambling Task: recent ERP findings and clinical implications.

作者信息

Latibeaudiere Ashley, Butler Santo, Owens Max

机构信息

TROPICS Lab, Department of Psychology, University of South Florida, St. Petersburg, FL, United States.

出版信息

Front Psychol. 2025 Mar 19;16:1492471. doi: 10.3389/fpsyg.2025.1492471. eCollection 2025.

Abstract

The Iowa Gambling Task (IGT) is a widely used tool for assessing decision-making in clinical populations. In each trial of the task, participants freely select from different playing card decks that vary in the magnitude and frequency of rewards and punishments. Good decks offer relatively smaller rewards on each trial yielding greater overall winnings while bad decks result in a net loss over time as high penalties negate any rewards earned. Comparing participants' rate of selecting good to bad decks can provide insight into learning in uncertain conditions across time. However, inconsistent patterns of deficits and learning within clinical and control populations are often observed in the task (eg., in depression). Thus, a clearer mechanistic understanding of the IGT is needed to fully understand the decision-making process. The goal of the current review is to synthesize the predominant empirical and theoretical literature of the IGT using event-related potentials (ERPs) derived from electroencephalogram (EEG). The review then explores how modifications of the IGT allow for event-related potentials to be captured at each stage of decision-making. Lastly, the review discusses how the modified version with ERPs can be further applied to directly assess the impact of emotion processing on decision-making, using findings from depression research as an example.

摘要

爱荷华赌博任务(IGT)是一种广泛用于评估临床人群决策能力的工具。在该任务的每次试验中,参与者可从不同的扑克牌组中自由选择,这些牌组在奖励和惩罚的大小及频率上有所不同。好的牌组每次试验提供的奖励相对较小,但总体赢钱更多,而差的牌组随着时间推移会导致净损失,因为高额惩罚会抵消所获得的任何奖励。比较参与者选择好牌组与差牌组的比率,可以洞察他们在不确定条件下随时间的学习情况。然而,在该任务中(例如在抑郁症患者中),经常观察到临床人群和对照组中存在不一致的缺陷模式和学习情况。因此,需要更清晰地从机制上理解IGT,以便全面了解决策过程。本综述的目的是综合利用脑电图(EEG)得出的事件相关电位(ERP),对IGT的主要实证和理论文献进行综述。该综述接着探讨了IGT的修改如何能够在决策的每个阶段捕捉到事件相关电位。最后,该综述以抑郁症研究的结果为例,讨论了带有ERP的修改版本如何能够进一步应用于直接评估情绪处理对决策的影响。

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Underlying decision making processes on Iowa Gambling Task.潜在的决策过程在爱荷华赌博任务中。
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