Lin Chia-Heng, Lin Yang-Lin, Chan Chia-Hsiang
Department of General Psychiatry, Bali Psychiatric Center, Ministry of Health and Welfare, New Taipei City, Taiwan.
Graduate School of Criminology, National Taipei University, New Taipei City, Taiwan.
BMC Psychol. 2025 Apr 27;13(1):444. doi: 10.1186/s40359-025-02778-x.
While problematic smartphone use screening tools are widely used and increasingly evaluated in student populations, their applicability and clinical stability across diverse groups-particularly those with comorbid substance use-remain unclear. Moreover, the overlap between problematic smartphone use and internet gaming disorder has not been well established in clinical contexts. This study explores the behavioral and psychological characteristics associated with problematic smartphone use, focusing on its relationship with online gaming behaviors among ketamine users referred for court-ordered addiction treatment.
The study involved 233 participants diagnosed with ketamine use disorder. Participants reported their daily smartphone use and primary usage purposes. Ketamine dependence was assessed using the Chinese version of the Severity of Dependence Scale. Emotional distress was evaluated using the Brief Symptom Rating Scale and Generalized Anxiety Disorder 7-Item Scale. Attention-deficit/hyperactivity disorder (ADHD) symptoms were assessed using the Adult ADHD Self-Report Scale (ASRS-V1.1). Problematic smartphone use risk was evaluated using the Short Form of the Problematic smartphone use Inventory (SPAI-SF). Logistic regression was used to analyze factors related to problematic smartphone use risk.
The problematic smartphone use risk group reported significantly longer daily smartphone usage (odds ratio [OR]: 1.64; 95% confidence interval [CI]: 1.29-2.08), higher ASRS-V1.1 scores (OR: 1.14; 95% CI: 1.05-1.23), and a greater likelihood of using smartphones for online gaming (OR: 2.26; 95% CI: 1.19-4.29).
Excessive smartphone use in ketamine users is closely linked to online gaming, and ADHD symptoms may increase the risk of problematic smartphone use in this population.
虽然问题智能手机使用筛查工具在学生群体中被广泛使用且评估日益增多,但其在不同群体(尤其是伴有物质使用共病的群体)中的适用性和临床稳定性仍不明确。此外,问题智能手机使用与网络游戏障碍之间的重叠在临床环境中尚未得到充分证实。本研究探讨与问题智能手机使用相关的行为和心理特征,重点关注其与因法院强制戒毒治疗而被转诊的氯胺酮使用者的在线游戏行为之间的关系。
该研究纳入了233名被诊断为氯胺酮使用障碍的参与者。参与者报告了他们的每日智能手机使用情况和主要使用目的。使用中文版的依赖严重程度量表评估氯胺酮依赖情况。使用简明症状评定量表和广泛性焦虑障碍7项量表评估情绪困扰。使用成人注意力缺陷多动障碍自我报告量表(ASRS-V1.1)评估注意力缺陷多动障碍(ADHD)症状。使用问题智能手机使用量表简版(SPAI-SF)评估问题智能手机使用风险。采用逻辑回归分析与问题智能手机使用风险相关的因素。
问题智能手机使用风险组报告的每日智能手机使用时间显著更长(优势比[OR]:1.64;95%置信区间[CI]:1.29 - 2.08),ASRS-V1.1得分更高(OR:1.14;95%CI:1.05 - 1.23),并且使用智能手机进行在线游戏的可能性更大(OR:2.26;95%CI:1.19 - 4.29)。
氯胺酮使用者中过度使用智能手机与在线游戏密切相关,ADHD症状可能会增加该人群出现问题智能手机使用的风险。