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虚拟现实技术在小儿围手术期及麻醉诱导中的应用:混合方法试点可行性研究

Use of Virtual Reality in the Pediatric Perioperative Setting and for Induction of Anesthesia: Mixed Methods Pilot Feasibility Study.

作者信息

Huang Yu Tong, Addab Sofia, Bertolizio Gianluca, Hamdy Reggie, Thorstad Kelly, Tsimicalis Argerie

机构信息

Faculty of Medicine and Health Sciences, McGill University, Montreal, QC, Canada.

Clinical Research, Shriners Hospitals for Children-Canada, 1003 Decarie Blvd, Montreal, QC, H4A 0A9, Canada, 1 5148424464.

出版信息

JMIR Perioper Med. 2025 May 16;8:e58905. doi: 10.2196/58905.

Abstract

BACKGROUND

Children commonly experience high levels of anxiety prior to surgery. This distress is associated with postoperative maladaptive behaviors. Virtual reality (VR) is an innovative tool for reducing anxiety and pain during various medical procedures. Previous randomized controlled trials have demonstrated its efficacy in reducing children's anxiety in the preoperative waiting room or during induction.

OBJECTIVE

The primary aim of this study was to examine the feasibility of VR distraction throughout the perioperative period, from the waiting room until the induction of general anesthesia (GA). Secondary aims were to assess its clinical utility, tolerability, and initial clinical efficacy.

METHODS

A mixed methods, concurrent triangulation feasibility trial was piloted at the Shriners Hospitals for Children-Canada. Participants played an interactive VR game throughout the perioperative period, starting from the waiting room until induction. Feasibility was examined with the duration of the VR intervention, recording the number of interruptions, and taking field notes. Clinical utility was assessed using a perception questionnaire. Tolerability was evaluated by the Child Simulator Sickness Questionnaire (CSSQ). Initial clinical efficacy was assessed by the Faces Pain Scale-Revised, Faces Anxiety Scale, Graphic Rating Scale for multidimensional pain, the Induction Compliance Checklist, and the Pediatric Anesthesia Emergence Delirium scale. Quantitative data were supported with field notes and semistructured interviews with patients and parents. Quantitative and qualitative themes were compared via the triangulation protocol to produce final themes.

RESULTS

A total of 39 patients, with a mean age of 11.9 (SD 2.8) years, undergoing elective surgery under GA participated in the study. Stakeholders, including patients, parents, and health care providers, were receptive and willing to adapt to VR. Of the 39 patients, 19 (49%) continued to use VR during transportation and 6 (15%) were induced with VR. Barriers to feasibility included (1) interruptions to VR in 92% (36/39) of patients by health care professionals, (2) unpredictable surgery delays prolonging the duration of the VR intervention (mean 23.1, SD 24.4 minutes; range 5-150 minutes), and (3) discontinuation of VR before induction due to mask seal (n=3) and discomfort with supine positioning (n=2). Patients were generally satisfied with VR, deemed it acceptable and easy to use, and would recommend it to others. VR was tolerable with no self-reported simulator sickness (CSSQ: mean 0.01, SD 0.1). The mean Faces Anxiety Score was 1.5 (SD 1.1) at baseline and 0.7 (SD 0.9) during VR.

CONCLUSIONS

While VR demonstrated good clinical utility and was well tolerated in the broad perioperative setting, this study highlighted important feasibility barriers in the waiting room and especially during induction of anesthesia, both at the organizational and technical levels. This study highlights several considerations that should be carefully addressed for the successful implementation of perioperative VR.

摘要

背景

儿童在手术前通常会经历高度焦虑。这种痛苦与术后适应不良行为有关。虚拟现实(VR)是一种在各种医疗程序中减轻焦虑和疼痛的创新工具。先前的随机对照试验已证明其在减少儿童术前候诊区或诱导期焦虑方面的有效性。

目的

本研究的主要目的是检验VR分散注意力在围手术期(从候诊区到全身麻醉诱导)的可行性。次要目的是评估其临床实用性、耐受性和初步临床疗效。

方法

在加拿大儿童医院进行了一项混合方法、同步三角验证可行性试验。参与者在围手术期全程玩一款交互式VR游戏,从候诊区开始直至诱导期。通过VR干预的持续时间、记录中断次数和进行现场记录来检验可行性。使用感知问卷评估临床实用性。通过儿童模拟器晕动病问卷(CSSQ)评估耐受性。通过面部疼痛量表修订版、面部焦虑量表、多维疼痛图形评分量表、诱导依从性检查表和小儿麻醉苏醒期谵妄量表评估初步临床疗效。定量数据得到现场记录以及对患者和家长的半结构化访谈的支持。通过三角验证协议比较定量和定性主题以得出最终主题。

结果

共有39例平均年龄为11.9(标准差2.8)岁、接受全身麻醉下择期手术的患者参与了本研究。包括患者、家长和医护人员在内的利益相关者接受并愿意适应VR。在这39例患者中,19例(49%)在转运过程中继续使用VR,6例(15%)在VR状态下接受诱导。可行性障碍包括:(1)92%(36/39)的患者被医护人员中断VR;(2)不可预测的手术延迟延长了VR干预的持续时间(平均23.1分钟,标准差24.4分钟;范围5 - 150分钟);(3)3例因面罩密封和2例因仰卧位不适在诱导前停止使用VR。患者总体上对VR满意,认为其可接受且易于使用,并会向他人推荐。VR耐受性良好,无自我报告的模拟器晕动病(CSSQ:平均0.01,标准差0.1)。基线时平均面部焦虑评分为1.5(标准差1.1),VR期间为0.7(标准差0.9)。

结论

虽然VR在广泛 的围手术期环境中显示出良好的临床实用性且耐受性良好,但本研究突出了在候诊区尤其是麻醉诱导期在组织和技术层面存在的重要可行性障碍。本研究强调了为成功实施围手术期VR应仔细考虑的几个因素。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3592/12101790/aefbfba2fa82/periop-v8-e58905-g001.jpg

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