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小鼠中对美味糖的暴饮暴食样过度消费的情境增强作用。

Contextual enhancement on binge-like overconsumption of palatable sugar in mice.

作者信息

Matsui Hiroshi, Yasoshima Yasunobu

机构信息

Department of Human Sciences, Osaka University, Japan.

出版信息

Physiol Behav. 2025 Oct 1;299:114981. doi: 10.1016/j.physbeh.2025.114981. Epub 2025 Jun 4.

Abstract

Binge eating disorder is an eating disorder characterized by the excessive intake of food within a short period, often beyond physiological needs. Studies using animal models have shown that binge eating animals consume food in quantities that surpass physiological necessity, and that the neural mechanisms underlying this behavior overlap with those involved in habit formation. Habitual behaviors are thought to be automatic responses acquired through extended behavioral training and are dependent on the context in which they were learned. Therefore, this study hypothesized that binge eating has a context-dependent component. We investigated whether the excessive palatable sugar intake observed in an animal model of binge eating is triggered by an associated context as a learned behavior. To test this, mice were trained to develop binge-like sugar consumption in a specific context. During the test phase, we reduced the animals' hedonic needs for sugar solution by providing a two-hour satiety period. Sugar solution was then presented in both the training context and a novel context (Experiment 1) or a negative context (Experiment 4). The results showed that in the training context, the mice continued to consume sugar solution at levels similar to those observed at the onset of the satiation. In contrast, this context-induced sugar consumption was not observed in the novel context (Experiment 2), while a follow-up experiment employing conditioned place preference demonstrated the existence of contextual learning itself (Experiment 3). These findings collectively suggest that, like habitual behaviors, binge eating is induced under in the context-dependent manner and insensitive to the consequence of the behavior.

摘要

暴饮暴食症是一种饮食失调症,其特征是在短时间内过度摄入食物,常常超出生理需求。使用动物模型的研究表明,暴饮暴食的动物摄入的食物量超过了生理需要,并且这种行为背后的神经机制与习惯形成所涉及的机制重叠。习惯性行为被认为是通过长期行为训练获得的自动反应,并且依赖于学习该行为的背景。因此,本研究假设暴饮暴食具有背景依赖成分。我们调查了在暴饮暴食动物模型中观察到的过度摄取美味糖是否是由作为一种习得行为的相关背景所触发的。为了验证这一点,我们训练小鼠在特定背景下形成类似暴饮暴食的糖消耗行为。在测试阶段,我们通过提供两小时的饱腹感来降低动物对糖溶液的享乐需求。然后在训练背景和新背景(实验1)或负面背景(实验4)中呈现糖溶液。结果表明,在训练背景下,小鼠继续以与饱腹感开始时观察到的水平相似的量消耗糖溶液。相比之下,在新背景中未观察到这种背景诱导的糖消耗(实验2),而采用条件性位置偏好的后续实验证明了背景学习本身的存在(实验3)。这些发现共同表明,与习惯性行为一样,暴饮暴食是以背景依赖的方式诱发的,并且对行为的后果不敏感。

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