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使用漏斗错觉映射方法对振动触觉和电触觉之间的方向线索感知进行比较分析。

Comparative analysis of directional cue perception between vibrotactile and electrotactile using funneling illusion mapping methods.

作者信息

Lee Junyeong, Lee Hosu, Kim Minkyung, Kim Yeongmi, Yoon Jungwon

机构信息

Department of AI Convergence, Gwangju Institute of Science and Technology, Gwangju, 61005, Republic of Korea.

Department of Control and Robot Engineering & the School of Aerospace Engineering, Gyeongsang National University, Jinju-si Gyeongsangnam-do, 52828, Republic of Korea.

出版信息

Sci Rep. 2025 Jul 19;15(1):26280. doi: 10.1038/s41598-025-11436-6.

Abstract

Tactile illusion is a promising concept for navigation, sensory augmentation for assistance, virtual reality (VR), and mobile haptic interaction applications enabling efficient feedback with a limited number of actuators. Through the funneling illusion, directional cues can be generated using a tactor array-based system, transmitting cues even at locations where actuators are not physically mounted. This technique has been applied to various research objectives according to modality, mapping methods, body part, and other factors. Accordingly, experimental studies analyzing the perceptual characteristics of the funneling illusion mapping methods across different modalities are necessary. We examined the effectiveness of funneling illusion mapping methods using vibrotactile and electrotactile modalities on the trunk and shank. The study involved two types of experiments, circle tracking (continuous cue) and directional accuracy (discrete cue) experiments with 20 healthy participants. The experimental results showed that for the electrotactile modality, Power law-based mapping provided the most accurate and continuous cue on the shank for both cue types. Square and Power law-based mappings provided the most accurate and continuous cue on the trunk during the circle tracking experiment. For the vibrotactile modality, Linear mapping provided the most accurate and continuous cues during the circle tracking experiment. These results demonstrate that mapping method performance varies across experimental conditions. Our findings can guide the selection of experimental parameters when utilizing a tactor array-based system for the trunk and shank.

摘要

触觉错觉是导航、辅助感官增强、虚拟现实(VR)以及移动触觉交互应用中的一个有前景的概念,这些应用能够通过有限数量的致动器实现高效反馈。通过漏斗错觉,可以使用基于触觉阵列的系统生成方向线索,即使在未实际安装致动器的位置也能传递线索。根据模态、映射方法、身体部位和其他因素,该技术已应用于各种研究目标。因此,有必要进行实验研究,分析不同模态下漏斗错觉映射方法的感知特征。我们研究了使用振动触觉和电触觉模态在躯干和小腿上的漏斗错觉映射方法的有效性。该研究涉及两种类型的实验,即20名健康参与者参与的圆圈跟踪(连续线索)和方向准确性(离散线索)实验。实验结果表明,对于电触觉模态,基于幂律的映射在小腿上为两种线索类型都提供了最准确和连续的线索。在圆圈跟踪实验中,基于正方形和幂律的映射在躯干上提供了最准确和连续的线索。对于振动触觉模态,线性映射在圆圈跟踪实验中提供了最准确和连续的线索。这些结果表明,映射方法的性能在不同实验条件下有所不同。我们的研究结果可以指导在使用基于触觉阵列的系统对躯干和小腿进行实验时选择实验参数。

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