Haley Jessica A, Chen Tianyi, Aoi Mikio, Chalasani Sreekanth H
Neurosciences Graduate Program, University of California, San Diego, San Diego, United States.
Molecular Neurobiology Laboratory, Salk Institute for Biological Studies, La Jolla, United States.
Elife. 2025 Sep 10;13:RP103191. doi: 10.7554/eLife.103191.
Decision-making is a ubiquitous component of animal behavior that is often studied in the context of foraging. Foragers make a series of decisions while locating food (food search), choosing between food types (diet or patch choice), and allocating time spent within patches of food (patch-leaving). Here, we introduce a framework for investigating foraging decisions using detailed analysis of individual behavior and quantitative modeling in the nematode . We demonstrate that make patch choice decisions upon encounter with food. Specifically, we show that when foraging among small, dispersed, and dilute patches of bacteria, initially several bacterial patches, opting to prioritize exploration of the environment, before switching to a more exploitatory foraging strategy during subsequent encounters. Observed across a range of bacterial patch densities, sizes, and distributions, we use a quantitative model to show that this decision to or is guided by available sensory information, internal satiety signals, and learned environmental statistics related to the bacterial density of recently encountered and patches. We behaviorally validated model predictions on animals that had been food-deprived, animals foraging in environments with multiple patch densities, and null mutants with defective sensory modalities. Broadly, we present a framework to study ecologically relevant foraging decisions that could guide future investigations into the cellular and molecular mechanisms underlying decision-making.
决策是动物行为中普遍存在的一个组成部分,通常在觅食的背景下进行研究。觅食者在寻找食物(食物搜索)、在食物类型之间进行选择(饮食或斑块选择)以及分配在食物斑块内花费的时间(离开斑块)时会做出一系列决策。在这里,我们引入了一个框架,用于通过对线虫个体行为的详细分析和定量建模来研究觅食决策。我们证明线虫在遇到食物时会做出斑块选择决策。具体来说,我们表明,当在小的、分散的和稀疏的细菌斑块中觅食时,线虫最初会探索几个细菌斑块,优先选择对环境进行探索,然后在后续遇到食物时转向更具利用性的觅食策略。在一系列细菌斑块密度、大小和分布中都观察到了这种情况,我们使用定量模型表明,这种探索或利用的决策是由可用的感官信息、内部饱腹感信号以及与最近遇到的和已探索斑块的细菌密度相关的学习到的环境统计数据所引导的。我们通过行为验证了对饥饿动物、在具有多种斑块密度的环境中觅食的动物以及具有缺陷感官模式的无效突变体的模型预测。广泛地说,我们提出了一个研究与生态相关的觅食决策的框架,该框架可以指导未来对决策背后的细胞和分子机制的研究。