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沉浸式虚拟现实对帕金森病患者平衡能力的影响:病例系列研究

Effects of Immersive Virtual Reality on Balance in People With Parkinson's Disease: A Case Series.

作者信息

Morcillo-Martínez Lorena, Brandín-de la Cruz Natalia, Jiménez-Sánchez Carolina, Garay-Sánchez Aitor, Esteban-Repiso Laura Isabel, Le Roux-Ethève Lilian, Sanz-Mármol María, Calvo Sandra

机构信息

Physical Therapy, Faculty of Health Sciences, Universidad San Jorge, Villanueva de Gállego, ESP.

Physiotherapy, Miguel Servet University Hospital, Institute for Health Research Aragón (IIS Aragón), Zaragoza, ESP.

出版信息

Cureus. 2025 Aug 15;17(8):e90177. doi: 10.7759/cureus.90177. eCollection 2025 Aug.

Abstract

Five people with Parkinson's disease (PD) participated in an immersive virtual reality (IVR) program focused on improving their ability to balance. Over a four-week period, they participated in eight IVR sessions, two per week. Standing balance, functional mobility, gait speed, lower limb strength, incidence of adverse events, quality of life and participant-reported satisfaction were assessed. By comparing pre- and post-intervention outcomes with recognized thresholds of minimal detectable change, improvements in balance, functional mobility, and quality of life were observed. The results of this small case series of five participants suggest that an IVR program intervention seems to have an effect for improving balance, functional mobility, and quality of life in people with PD, warranting further investigation in larger controlled trials.

摘要

五名帕金森病(PD)患者参与了一项沉浸式虚拟现实(IVR)项目,该项目专注于提高他们的平衡能力。在四周的时间里,他们参加了八次IVR课程,每周两次。评估了站立平衡、功能性移动能力、步态速度、下肢力量、不良事件发生率、生活质量以及参与者报告的满意度。通过将干预前后的结果与公认的最小可检测变化阈值进行比较,观察到平衡、功能性移动能力和生活质量有所改善。这个由五名参与者组成的小病例系列结果表明,IVR项目干预似乎对改善帕金森病患者的平衡、功能性移动能力和生活质量有效果,值得在更大规模的对照试验中进一步研究。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3f1b/12433718/8f32f67f8b67/cureus-0017-00000090177-i01.jpg

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