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Cognitive model of problem-solving in chess.

作者信息

Scurrah M J, Wagner D A

出版信息

Science. 1970 Jul 10;169(3941):209-11. doi: 10.1126/science.169.3941.209.

Abstract

By performing a series of five experiments with two subjects, several aspects of one of the subject's behavior in solving chess problems were found to be predictable, and a model was developed to explain this predictability. The heuristics used in this model may be applicable in developing future computer programs for chess play.

摘要

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