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随机点图案中相干视运动的位移阈值。

Displacement thresholds for coherent apparent motion in random dot-patterns.

作者信息

Ramachandran V S, Anstis S M

出版信息

Vision Res. 1983;23(12):1719-24. doi: 10.1016/0042-6989(83)90188-8.

Abstract

Two correlated random-dot patterns (A and B) were generated on a CRT screen and presented in rapid alternation; (B) was shifted horizontally by varying amounts in relation to (A) so that coherent apparent motion was seen. We found that larger shifts were tolerated if (i) the stimulus onset asynchrony (SOA) was longer; (ii) if the patterns were optically blurred; and (iii) if there were fewer dots on the screen. Hence apparent motion in random-dot patterns may involve a global pattern matching operation as in stereopsis. Two uncorrelated random-dot patterns were alternated to produce incoherent dynamic "noise". A low spatial frequency sine wave grating was then projected on this "noise" and moved in step with the alternating random-dot patterns. This resulted in "motion-capture"--i.e. all the dots now seemed to move synchronously with the moving grating. The effect could not be obtained with high spatial frequency gratings or with stationary dots. As a tentative solution to the "correspondence problem" it is suggested that low spatial frequencies are matched first and these matches impose constraints on subsequent high frequency matches--thus allowing the system to home in on a unique solution.

摘要

在阴极射线管屏幕上生成了两个相关的随机点图案(A和B),并快速交替呈现;(B)相对于(A)在水平方向上有不同程度的偏移,从而能看到连贯的表观运动。我们发现,如果(i)刺激起始异步(SOA)更长;(ii)图案在视觉上模糊;以及(iii)屏幕上的点更少,那么就能容忍更大的偏移。因此,随机点图案中的表观运动可能涉及与立体视觉中类似的全局图案匹配操作。交替呈现两个不相关的随机点图案以产生不连贯的动态“噪声”。然后将一个低空间频率的正弦波光栅投射到这个“噪声”上,并与交替的随机点图案同步移动。这导致了“运动捕获”——即现在所有的点似乎都与移动的光栅同步移动。高空间频率光栅或静止的点无法产生这种效果。作为对“对应问题”的一种尝试性解决方案,有人提出先匹配低空间频率,这些匹配会对后续的高频率匹配施加约束——从而使系统能够找到唯一的解决方案。

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