Gordon J, Ghilardi M F, Ghez C
Program in Physical Therapy, Columbia University, College of Physicians and Surgeons, New York, NY 10032.
Exp Brain Res. 1994;99(1):97-111. doi: 10.1007/BF00241415.
This study examined the variability in movement end points in a task in which human subjects reached to targets in different locations on a horizontal surface. The primary purpose was to determine whether patterns in the variable errors would reveal the nature and origin of the coordinate system in which the movements were planned. Six subjects moved a hand-held cursor on a digitizing tablet. Target and cursor positions were displayed on a computer screen, and vision of the hand and arm was blocked. The screen cursor was blanked during movement to prevent visual corrections. The paths of the movements were straight and thus directions were largely specified at the onset of movement. The velocity profiles were bell-shaped, and peak velocities and accelerations were scaled to target distance, implying that movement extent was also programmed in advance of the movement. The spatial distributions of movement end points were elliptical in shape. The major axes of these ellipses were systematically oriented in the direction of hand movement with respect to its initial position. This was true for both fast and slow movements, as well as for pointing movements involving rotations of the wrist joint. Using principal components analysis to compute the axes of these ellipses, we found that the eccentricity of the elliptical dispersions was uniformly greater for small than for large movements: variability along the axis of movement, representing extent variability, increased markedly but nonlinearly with distance. Variability perpendicular to the direction of movement, which results from directional errors, was generally smaller than extent variability, but it increased in proportion to the extent of the movement. Therefore, directional variability, in angular terms, was constant and independent of distance. Because the patterns of variability were similar for both slow and fast movements, as well as for movements involving different joints, we conclude that they result largely from errors in the planning process. We also argue that they cannot be simply explained as consequences of the inertial properties of the limb. Rather they provide evidence for an organizing mechanism that moves the limb along a straight path. We further conclude that reaching movements are planned in a hand-centered coordinate system, with direction and extent of hand movement as the planned parameters. Since the factors which influence directional variability are independent of those that influence extent errors, we propose that these two variables can be separately specified by the brain.
本研究考察了人类受试者在一项任务中运动终点的变异性,该任务要求受试者在水平面上不同位置触及目标。主要目的是确定可变误差中的模式是否会揭示运动计划所依据的坐标系的性质和起源。六名受试者在数字化平板电脑上移动手持光标。目标和光标的位置显示在电脑屏幕上,手和手臂的视觉被遮挡。在移动过程中屏幕光标会消失,以防止视觉校正。运动路径是直线,因此方向在运动开始时就已基本确定。速度曲线呈钟形,峰值速度和加速度与目标距离成比例,这意味着运动范围也在运动之前就已编程设定。运动终点的空间分布呈椭圆形。这些椭圆的长轴相对于其初始位置沿手的运动方向系统地定向。无论是快速运动还是慢速运动,以及涉及腕关节旋转的指向运动,都是如此。通过主成分分析来计算这些椭圆的轴,我们发现椭圆离散度的偏心率对于小运动比大运动普遍更大:沿运动轴的变异性,代表范围变异性,随距离显著但非线性增加。垂直于运动方向的变异性由方向误差导致,通常小于范围变异性,但它与运动范围成比例增加。因此,从角度来看,方向变异性是恒定的且与距离无关。因为慢速和快速运动以及涉及不同关节的运动的变异性模式相似,我们得出结论,它们主要是由计划过程中的误差导致的。我们还认为,它们不能简单地解释为肢体惯性特性的结果。相反,它们为一种使肢体沿直线路径移动的组织机制提供了证据。我们进一步得出结论,触及运动是在手中心坐标系中计划的,手的运动方向和范围作为计划参数。由于影响方向变异性的因素与影响范围误差的因素相互独立,我们提出这两个变量可以由大脑分别指定。