Barnes S Z, Morr D R, Oggero E, Pagnacco G, Berme N
Ohio State University, Department of Biomedical Engineering, Columbus, USA.
Biomed Sci Instrum. 1997;33:19-24.
Simulation is becoming an increasingly accepted method for training personnel for complex or high risk tasks. With the advent of modern Virtual Reality (VR) technology, such simulations are becoming more and more immersive. One significant limitation to the advance of this science is the challenges associated with simulating the touch or feel of various tasks in conjunction with VR simulations. This work has focused on creating and assessing the feasibility of haptic technology for high fidelity surgery simulation. It has culminated in a prototypical interface device to provide tactile feedback during the simulation of complex interventional radiology procedures such as Angioplasty. This device extends state of the art motion control, distributed computing processes, high resolution sensors for real-time feedback, and modular design techniques to accomplish these goals. The realization of the device, its capabilities, interfacing requirements, its limitations, and future extensions will be presented here.
模拟正日益成为一种被广泛接受的培训人员执行复杂或高风险任务的方法。随着现代虚拟现实(VR)技术的出现,此类模拟变得越来越身临其境。这一科学发展的一个重大限制是,在结合VR模拟的情况下模拟各种任务的触摸或感觉所带来的挑战。这项工作专注于创建和评估用于高保真手术模拟的触觉技术的可行性。它最终形成了一个原型接口设备,以便在诸如血管成形术等复杂介入放射学程序的模拟过程中提供触觉反馈。该设备扩展了先进的运动控制、分布式计算过程、用于实时反馈的高分辨率传感器以及模块化设计技术来实现这些目标。这里将介绍该设备的实现、其功能、接口要求、局限性以及未来扩展。