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基于纹理的表面方向:理想观察者、通用观察者与纹理线索的信息内容

Surface orientation from texture: ideal observers, generic observers and the information content of texture cues.

作者信息

Knill D C

机构信息

Department of Psychology, University of Pennsylvania, Philadelphia 19104, USA.

出版信息

Vision Res. 1998 Jun;38(11):1655-82. doi: 10.1016/s0042-6989(97)00324-6.

Abstract

Perspective views of textured, planar surfaces provide a number of cues about the orientations of the surfaces. These include the information created by perspective scaling of texture elements (scaling), the information created by perspective foreshortening of texels (foreshortening) and, for textures composed of discrete elements, the information created by the effects of both scaling and foreshortening on the relative positions of texels (position). We drive a general form for ideal observers for each of these cues as they appear in images of spatially extended textures, (e.g. those composed of solid 2-D figures). As an application of the formulation, we derive a set of 'generic' observers which we show perform near optimally for images of a broad range of surface textures, without special prior knowledge about the statistics of the textures. Using simulations of ideal observers, we analyze the informational structure of texture cues, including a quantification of lower bounds on reliability for the three different cues, how cue reliability varies with slant angle and how it varies with field of view. We also quantify how strongly the reliability of the foreshortening cue depends on a prior assumption of isotropy. Finally, we extend the analysis to a naturalistic class of textures, showing that the information content of textures particularly suited to psychophysical investigation can be quantified, at least to a first-order approximation. The results provide an important computational foundation for psychophysical work on perceiving surface orientation from texture.

摘要

有纹理的平面表面的透视图提供了关于表面方向的许多线索。这些线索包括由纹理元素的透视缩放(缩放)产生的信息、由纹理像素的透视缩短(缩短)产生的信息,以及对于由离散元素组成的纹理,由缩放和缩短对纹理像素相对位置的影响(位置)产生的信息。我们推导了这些线索在空间扩展纹理(例如由实心二维图形组成的纹理)图像中出现时,理想观察者的一般形式。作为该公式的一个应用,我们推导了一组“通用”观察者,我们证明这些观察者对于广泛的表面纹理图像几乎能达到最优性能,而无需关于纹理统计的特殊先验知识。通过理想观察者的模拟,我们分析了纹理线索的信息结构,包括对三种不同线索可靠性下限的量化、线索可靠性如何随倾斜角度变化以及如何随视场变化。我们还量化了缩短线索的可靠性在多大程度上依赖于各向同性的先验假设。最后,我们将分析扩展到一类自然纹理,表明特别适合心理物理学研究的纹理的信息含量至少可以一阶近似地进行量化。这些结果为从纹理感知表面方向的心理物理学研究提供了重要的计算基础。

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