Williams S M, McCoy A N, Purves D
Department of Neurobiology, Box 3209, Duke University Medical Center, Durham, NC 27710, USA.
Proc Natl Acad Sci U S A. 1998 Oct 27;95(22):13301-6. doi: 10.1073/pnas.95.22.13301.
In this second part of our study on the mechanism of perceived brightness, we explore the effects of manipulating three-dimensional geometry. The additional scenes portrayed here demonstrate that the same luminance profile can elicit different sensations of brightness as a function of how the objects in the scene are arranged in space. This further evidence confirms the implication of the scenes presented in the accompanying paper, namely that sensations of relative brightness-including standard demonstrations of simultaneous brightness contrast-cannot arise by computations of local contrast. The most plausible explanation of the full range of perceptual phenomena we have described is an empirical strategy that links the luminance profile in a visual stimulus with an association (the percept) that represents the profile's most probable real-world source.
在我们关于感知亮度机制研究的第二部分中,我们探讨了操纵三维几何形状的效果。此处描绘的额外场景表明,相同的亮度分布会根据场景中物体在空间中的排列方式引发不同的亮度感觉。这一进一步的证据证实了随附论文中所呈现场景的含义,即相对亮度的感觉——包括同时对比亮度的标准演示——并非由局部对比度计算产生。对于我们所描述的全部感知现象,最合理的解释是一种经验策略,该策略将视觉刺激中的亮度分布与一个关联(感知)联系起来,这个关联代表了该分布最可能的现实世界来源。