Warren R
J Exp Psychol Hum Percept Perform. 1976 Aug;2(3):448-56. doi: 10.1037//0096-1523.2.3.448.
Egomotion is defined as any environmental displacement of the observer. Twenty stationary observers viewed computer-generated films that simulated rectilinear egomotion of constant speed and altitude over an endless plain. The heading point could be 0 degrees, 15 degrees, 30 degrees, 45 degrees, 60 degrees, 75 degrees, or 90 degrees to an observer's right of the screen center. The screen was 53 degrees wide. Hence, there was a constant heading toward a point on the horizon, but the heading point was not always in view. The typical observer's mean pointing bias was 5.56 degrees to his right and his SD pointing error was 5.18 degrees. The results indicate that these abstract view samples of a pure egomotion ambient optic array are equally effective in giving rise to a compelling perception of egomotion. The results also indicate that observers can perceive the direction of their heading whether or not the heading point is in the view, although accuracy did vary slightly with the specific view. A pointing control using linear perspective scenes whose vanishing points fell off-view showed the same pattern of pointing errors with an overall rightward pointing bias of 3.19 degrees and with an SD pointing error of 3.04 degrees.
自我运动被定义为观察者的任何环境位移。20名静止的观察者观看了计算机生成的影片,这些影片模拟了在无尽平原上以恒定速度和高度的直线自我运动。航向点可能在屏幕中心右侧0度、15度、30度、45度、60度、75度或90度处。屏幕宽53度。因此,总是朝着地平线上的一个点前进,但航向点并不总是在视野中。典型观察者的平均指向偏差是向右5.56度,其标准差指向误差是5.18度。结果表明,这些纯自我运动环境光学阵列的抽象视图样本在引发令人信服的自我运动感知方面同样有效。结果还表明,无论航向点是否在视野中,观察者都能感知到他们的前进方向,尽管准确性会因具体视图而略有不同。使用消失点在视野外的线性透视场景的指向控制显示出相同的指向误差模式,总体向右指向偏差为3.19度,标准差指向误差为3.04度。