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一种灵活且可扩展的面向对象3D架构:在虚拟解剖学课程开发中的应用。

A flexible and extensible object-oriented 3D architecture: application in the development of virtual anatomy lessons.

作者信息

Hoffman H, Murray M, Danks M, Prayaga R, Irwin A, Vu D

机构信息

University of California, San Diego, School of Medicine, Learning Resources Center, La Jolla, USA 92093-0661.

出版信息

Stud Health Technol Inform. 1997;39:461-6.

Abstract

"Anatomic VisualizeR" represents the first application to be developed using a 3D architectural framework created at the University of California, San Diego, School of Medicine. This application combines 3D anatomic models (based on the Visible Human dataset) with supporting 2D media (e.g., diagnostic imagery, surgical videos, etc.) to establish a comprehensive learning environment for anatomy. "Guided lessons" are being created to address complex curricular and learning objectives. Faculty expertise is represented in these preconfigured lessons, in part through the specification of appropriate content and the incorporation of activities to enhance visualization. These lessons are an intellectual framework which ensures that clinically-relevant issues and ancillary learning opportunities are available. The curricular exercises are non-sequential and can be interrupted at any time; users are encouraged to freely explore the environment. At the core of Anatomic VisualizeR's object-oriented architecture is the ability to identify, access, view, and manipulate heterogeneous content. The capacity to query a database gateway to retrieve specified resources has been built into the application. Encapsulation of individual elements to form 3D display objects ("blocks") enables Anatomic VisualizeR to efficiently manage 3D models, 2D images, text, sound, and video. The "block" paradigm also allows Anatomic VisualizeR to associate contextually appropriate display characteristics and behaviors with the various content elements. For example, the anatomic model block provides the capability to "link" and "unlink" the anatomic models and to alter their transparencies. The anatomic models can be displayed concurrently with other blocks to facilitate structural comparisons. Anatomic VisualizeR marks a major milestone in our developmental efforts. While lessons and database content are still not complete, we are confident that it will become the first tangible realization of our vision.

摘要

“解剖可视化器”是首个使用加利福尼亚大学圣地亚哥分校医学院创建的三维架构框架开发的应用程序。该应用程序将三维解剖模型(基于可视人数据集)与辅助二维媒体(如诊断图像、手术视频等)相结合,以建立一个全面的解剖学学习环境。正在创建“引导课程”以解决复杂的课程和学习目标。这些预先配置的课程体现了教师的专业知识,部分是通过指定适当的内容以及纳入增强可视化的活动来实现的。这些课程是一个知识框架,可确保提供与临床相关的问题和辅助学习机会。课程练习是非顺序性的,可在任何时候中断;鼓励用户自由探索该环境。“解剖可视化器”面向对象架构的核心是识别、访问、查看和操作异构内容的能力。该应用程序内置了查询数据库网关以检索指定资源的功能。将各个元素封装成三维显示对象(“块”)使“解剖可视化器”能够有效地管理三维模型、二维图像、文本、声音和视频。“块”范式还允许“解剖可视化器”将上下文相关的显示特征和行为与各种内容元素相关联。例如,解剖模型块提供了“链接”和“取消链接”解剖模型以及更改其透明度的功能。解剖模型可以与其他块同时显示,以方便进行结构比较。“解剖可视化器”标志着我们开发工作中的一个重要里程碑。虽然课程和数据库内容仍未完成,但我们相信它将成为我们愿景的首个切实体现。

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